Marronie Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -11, D:1) a +0 hand axe (15, -16, D:1) a jackal corpse (skeletalised by now) (21, -39, D:1) a dwarf skeleton (21, -33, D:1) a dwarf skeleton (22, -41, D:1) a dwarf skeleton (22, -35, D:1) a +0 dagger of protection a +0 sling (23, -34, D:1) a dwarf skeleton (28, -25, D:1) a +0 dagger (29, -25, D:1) a dwarf skeleton (32, -20, D:1) a hobgoblin corpse (skeletalised by now) (34, -21, D:1) a ball python corpse (skeletalised by now) (38, -19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, -19, D:1) a quokka corpse (skeletalised by now) (48, -9, D:1) a +1 dagger of holy wrath (49, -11, D:1) a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (9, 13, D:2) a +0 whip 2 stones Level 3 of the Dungeon (4, -3, D:3) a +0 whip a kobold corpse Level 4 of the Dungeon (0, 0, D:4) the +5 ring mail of Nurgh {Regen+ rCorr} Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (unseen) (1, 4, D:4) 2 javelins (6, 7, D:4) an iguana corpse (8, 7, D:4) a scorpion corpse (11, 8, D:4) a +0 dagger (12, 8, D:4) a javelin (16, 12, D:4) a wand of paralysis (3)