Dungeon Crawl Stone Soup version 0.34-a0-843-gd1d6a90be8 (webtiles) character file. Game seed: 13605189898362008490 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 23, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:56 (265 turns). Marronie the Trooper (Demonspawn Monk) Turns: 265, Time: 00:00:56 Health: 24/24 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 4 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + b - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour c - an orb of light (worn) d - a +0 leather armour (worn) Jewellery b - a +4 ring of slaying (worn) Potions a - 2 potions of ambrosia Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11733 Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History There is an open door here. b - a +4 ring of slaying b - a +4 ring of slaying (worn) A bat and a rat come into view. The rat squeaks loudly. The rat moves out of view. You see here a potion of ambrosia. a - 2 potions of ambrosia (gained 1) A goblin comes into view. It is wielding a +0 club. You barely miss the bat. The goblin shouts! The bat misses you. You slash the bat! You kill the bat! A ball python comes into view. You hit the goblin. You kill the goblin! You barely miss the rat. The rat bites you but does no damage. You completely miss the rat. The rat closely misses you. You hit the rat. You kill the rat! You slash the ball python! You kill the ball python! Things that are here: a +0 club; a ball python corpse There is a shaft here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. Found a scroll labelled UXIECZ YNNOU. There is a stone staircase leading down here. A frilled lizard comes into view. The frilled lizard hisses angrily. You hit the frilled lizard. You kill the frilled lizard! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##### #...# PP #..># ########.#.# .........#.# ###.#...#.# #.#.#@# #<..#.# #.###.# #.# ?.# #.# #.# ... ... #.# #.# #.# ... #.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 3 ball pythons (D:1) A bat (D:1) A frilled lizard (D:2) 4 goblins (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 265 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 265 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 265 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic, chequers_ecumenical_altar_simple, patterned_corridor D:2: layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall], aquarium_window_1, aquarium_window_1, aquarium_view_2f Action || total ---------------------------++------- Attack: Normal || 20 Melee: Falchion || 20 Armour: Robe || 4 Leather armour || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 266 | 260 | 6 | 0 | 185 | 2 | 133.0 | Dungeon | 266 | 260 | 6 | 0 | 185 | 2 | 133.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 253 daAuts D:2: 13 daAuts