Dungeon Crawl Stone Soup version 0.34-a0-843-gd1d6a90be8 (webtiles) character file. Game seed: 918043940659337127 14 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 23, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:28 (97 turns). Marronie the Trooper (Demonspawn Monk) Turns: 97, Time: 00:00:29 Health: 24/24 AC: 5 Str: 11 XL: 2 Next: 27% Magic: 2/2 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) e - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 4 poisoned darts (quivered) Armour c - an orb of light (worn) e - a +0 ring mail (worn) Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 3.0 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11903 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You hit the ball python. You kill the ball python! No target in view! You start putting on your armour. You continue putting on your +0 ring mail. x4 HP restored. You continue putting on your +0 ring mail. You finish putting on your +0 ring mail. A bat comes into view. The bat hits you but does no damage. You hit the bat. You kill the bat! No target in view! Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. Found a scroll labelled EGICYLU VUKY SOIMM and 7 gold pieces. There is a stone staircase leading up here. A bat comes into view. The bat hits you but does no damage. You hit the bat. You kill the bat! No target in view! No target in view! An adder comes into view. The adder hisses angrily. You hear an angry hiss. You see here a bat corpse. No target in view! You see here 7 gold pieces. You closely miss the adder. The adder barely misses you. You slash the adder! The adder is severely wounded. The adder bites you but does no damage. The adder closely misses you. You hit the adder. You kill the adder! Your Long Blades skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####... #..... #... #######.# #<......# #...†?..## # #........#.#### #......$....... #......@....... #.......##.#... ............# ## #............ #..........# # ...#.#..... ##.....##.## ##.... .# There were no monsters in sight! Vanquished Creatures An adder (D:2) An endoplasm (D:1) 2 ball pythons (D:1) 2 bats A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 97 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 97 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 97 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_ring, serial_shops, nicolae_shop_glassy D:2: layout_rooms, minmay_circle_x Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Fighting | | 3.1 Dodging | | 2.8 Stealth | | 0.6 Action || total ---------------------------++------- Attack: Normal || 13 Melee: Falchion || 13 Armour: Robe || 3 Ring mail || 3 None || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 89 | 7 | 0 | 29 | 2 | 48.0 | Dungeon | 96 | 89 | 7 | 0 | 29 | 2 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 82 daAuts D:2: 14 daAuts