Dungeon Crawl Stone Soup version 0.34-a0-843-gd1d6a90be8 (webtiles) character file. Game seed: 16701867466980691925 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 23, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:36 (506 turns). Marronie the Trooper (Demonspawn Monk) Turns: 506, Time: 00:00:37 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 22 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: powered by pain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - a throwing net (quivered) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of poison {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions a - a potion of ambrosia f - a potion of moonshine {unknown} Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 0% 2d4 50% 2 Frozen Ramparts Ice 0% 1d1 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17487 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The bat closely misses you. You hit the bat but do no damage. The bat barely misses you. The bat barely misses you. The bat hits you. The bat barely misses you. You hit the bat. You kill the bat! No target in view! HP restored. You pick up a parchment of Frozen Ramparts and begin reading... You add the spell Frozen Ramparts to your library. You open the door. There is an open door here. e - a scroll labelled DEPIDO MELUM Found a dagger. Found a stone staircase leading up. You see here a +0 dagger. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin closely misses you. You slash the goblin! You kill the goblin! No target in view! You see here a +0 club. h - a scroll labelled YFUGEU EMAILI A rat comes into view. The rat squeaks loudly. You slash the rat! You kill the rat! No target in view! There is a shaft here. Found an escape hatch in the floor. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. The helpless endoplasm fails to defend itself. You slash the endoplasm! You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## .. #. #. #. #.####.### #........# .#####.#@# #.#.# #.#.# ..#.# ###.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:2) 2 bats 2 endoplasms A frilled lizard (D:2) 2 goblins (D:2) 2 rats (D:2) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 506 | D:3 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 506 | D:3 | Reached XP level 2. HP: 24/24 MP: 2/2 506 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_basic D:2: layout_basic, uniq_sigmund D:3: layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 20 Melee: Falchion || 20 Stab: Sleeping || 1 Armour: Robe || 10 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 512 | 502 | 10 | 0 | 429 | 3 | 170.7 | Dungeon | 512 | 502 | 10 | 0 | 429 | 3 | 170.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 490 daAuts D:1: 18 daAuts D:3: 3 daAuts