Dungeon Crawl Stone Soup version 0.34-a0-840-g9d19f5fe6d (webtiles) character file. Game seed: 2090033667741297471 13 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 22, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:25 (121 turns). Marronie the Trooper (Demonspawn Monk) Turns: 121, Time: 00:00:25 Health: 24/24 AC: 5 Str: 11 XL: 2 Next: 24% Magic: 2/2 EV: 10 Int: 10 God: Gold: 22 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: sanguine armour 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles b - 3 boomerangs (quivered) Armour c - an orb of light (worn) d - a +0 ring mail (worn) Scrolls c - a scroll of identify {unknown} Potions a - a potion of ambrosia Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11876 Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) Message History The endoplasm is almost dead. The ball python bites you but does no damage. The ball python barely misses you. x2; The ball python closely misses you. You hit the ball python. You kill the ball python! The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! No target in view! You open the door. Found a stone staircase leading up. There is an open door here. There is a stone staircase leading up here. An adder comes into view. The adder hisses angrily. Throw: 5 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (35% to hit) You throw a boomerang. The boomerang hits the adder and shatters for extra damage. The adder is heavily wounded. Throw: 4 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (heavily wounded, 35% to hit) You throw a boomerang. The boomerang misses the adder. Throw: 3 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (moderately wounded, haloed, 56% to hit) You throw a boomerang. The boomerang hits the adder. The adder is heavily wounded. You completely miss the adder. The adder is heavily wounded. The adder barely misses you. x2 You slash the adder! You kill the adder! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) +....+ #....# ## #....# .. #...)# #######.# #....# #....@†.# #....# #.#####...... #....###.# ..... #....'..<# ..$. #....##### ... ####.# #. #.########## #..........# #..........+ There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:2) An endoplasm (D:2) A ball python (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 121 | D:2 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 121 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 121 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_loops_ring, angelslayer_ecumenical_altar_broken_walls_simple, serial_forest, infiniplex_forest_zigzag_2, infiniplex_forest_clump_medium, infiniplex_forest_corner_2, infiniplex_forest_clump_long, infiniplex_forest_fountain, infiniplex_forest_straight_2, infiniplex_forest_pool, infiniplex_forest_clump_small D:2: layout_basic Action || total ---------------------------++------- Attack: Normal || 7 Melee: War axe || 4 Falchion || 3 Throw: Boomerang || 7 Armour: Ring mail || 4 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 123 | 115 | 8 | 0 | 58 | 2 | 61.5 | Dungeon | 123 | 115 | 8 | 0 | 58 | 2 | 61.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 95 daAuts D:1: 28 daAuts