Dungeon Crawl Stone Soup version 0.34-a0-840-g9d19f5fe6d (webtiles) character file. Game seed: 11267106092044880817 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 22, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (151 turns). Marronie the Trooper (Demonspawn Monk) Turns: 151, Time: 00:00:22 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 26 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} e - a scroll of summoning {unknown} Potions a - a potion of ambrosia f - a potion of brilliance {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 50% 2 Sublimation of Blood Necr 0% N/A 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5846 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History No target in view! HP restored. e - a scroll labelled GEAPHISKODD You now have 16 gold pieces (gained 9). An endoplasm comes into view. Found a plate armour. The endoplasm quivers. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You hit the endoplasm. You kill the endoplasm! No target in view! Found a club. A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin comes into view. It is wielding a +0 dagger. Found 10 gold pieces. The goblin shouts! You hit the goblin. You kill the goblin! You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! No target in view! You now have 26 gold pieces (gained 10). A quokka comes into view. Found a club. A goblin comes into view. It is wielding a +0 dagger. Found a scroll labelled HUNIGU XEMOARR. The goblin shouts! The quokka twitches its whiskers. You hit the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # #.... ###... ..###. ....##. ......########## ....##.#.......$........ ....##.................. ............#........... ....###.....#........... ......).....#........... ............#...@†..g... ##..........#........... ##...................... #)...................)? #...............####### #............##.# ########..###....# .. #.... .....# #. #..#.##..... You could see a goblin. Vanquished Creatures An endoplasm (D:1) 3 quokkas (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 151 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 151 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 151 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic, kennysheep_pointless_box Action || total ---------------------------++------- Attack: Normal || 16 Melee: Falchion || 16 Armour: Robe || 9 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 153 | 153 | 0 | 0 | 105 | 1 | 153.0 | Dungeon | 153 | 153 | 0 | 0 | 105 | 1 | 153.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 153 daAuts