Dungeon Crawl Stone Soup version 0.34-a0-835-g92f08d0a1f (webtiles) character file. Game seed: 13118768952907720905 12 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 22, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:00:32 (160 turns). Marronie the Trooper (Demonspawn Monk) Turns: 160, Time: 00:00:32 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 20% Magic: 2/2 EV: 12 Int: 10 God: Gold: 31 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 2 boomerangs (quivered) Armour b - a +0 robe (worn) c - an orb of light (worn) Wands e - a wand of paralysis (3) Scrolls c - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} Potions a - a potion of ambrosia d - a potion of curing {unknown} f - a potion of magic {unknown} Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 0% 2d4 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23838 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The slug dart misses you. Throw: 2 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a dart slug (moderately wounded, 94% to hit) You throw a boomerang. The boomerang hits the dart slug. The dart slug is severely wounded. Throw: 2 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a dart slug (severely wounded, 94% to hit) You throw a boomerang. The boomerang hits the dart slug. You kill the dart slug! You climb downwards. Found a scroll labelled DOTUOGHISY. There is a stone staircase leading up here. An adder comes into view. The adder hisses angrily. The adder moves out of view. You see here a scroll labelled DOTUOGHISY. Throw: 2 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (35% to hit) You throw a boomerang. The boomerang hits the adder. The adder is heavily wounded. Throw: 2 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, haloed, 56% to hit) You throw a boomerang. The boomerang hits the adder. The adder is almost dead. A goblin comes into view. It is wielding a +0 dagger. Throw: 2 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, haloed, 56% to hit) You throw a boomerang. The goblin shouts! The boomerang hits the adder. You kill the adder! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) . #### #.#.... .#..... ....... ##....... #<....... #.#...... ..######.# ..... .......@.# .... ########........ ##†#..... #...... #..... ..... .#.. #. There were no monsters in sight! Vanquished Creatures An adder (D:4) A dart slug (D:3) A frilled lizard (D:2) A goblin (D:3) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 160 | D:4 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 160 | D:4 | Reached XP level 2. HP: 24/24 MP: 2/2 160 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_floating_metal, layout_basic, serial_shops, shop, shop, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_c, minmay_misc_feat_nine_boxes, nicolae_shop_unique_rings D:2: layout_loops_ring, uniq_jessica, uniq_terence D:3: layout_loops_ring, ebering_ecumenical_altar_abandoned, corexii_shack D:4: layout_cave_pods, lightli_temple_of_fire, minmay_misc_feat_alley, uniq_pikel Action || total ---------------------------++------- Attack: Normal || 2 Melee: Falchion || 2 Throw: Boomerang || 7 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 161 | 155 | 6 | 0 | 91 | 4 | 40.2 | Dungeon | 161 | 155 | 6 | 0 | 91 | 4 | 40.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 108 daAuts D:2: 31 daAuts D:1: 13 daAuts D:4: 8 daAuts