Dungeon Crawl Stone Soup version 0.34-a0-831-g757fed6239 (webtiles) character file. Game seed: 14723012967605577246 8 Marronie the Trooper (level 2, 21/24 HPs) Began as a Demonspawn Monk on Sept 21, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (26 turns). Marronie the Trooper (Demonspawn Monk) Turns: 26, Time: 00:00:14 Health: 21/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5972 Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You hit the quokka. You kill the quokka! A jackal comes into view. The jackal barks! You hit the endoplasm. You kill the endoplasm! You hear a bark! x2 A jackal comes into view. 2 jackals come into view. The jackal barks! x3 The kobold closely misses you. A jackal comes into view. The jackal stops to sniff the ground. You barely miss the kobold. The kobold hits you with a +0 dagger. You hit the kobold but do no damage. A jackal comes into view. The kobold hits you with a +0 dagger. The jackal moves out of view. You hit the kobold. You kill the kobold! The jackal barks! You hit the jackal. The jackal is almost dead. You hear an angry hiss. The jackal barely misses you. The jackal closely misses you. A hobgoblin comes into view. The hobgoblin shouts! You slash the jackal! You kill the jackal! The jackal closely misses you. You hit the jackal. You kill the jackal! You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you. You hit the frilled lizard. You kill the frilled lizard! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #♣.♣h ###.... ......h ....... ....... ....... ......h##### .....hhh@..# ##########.# #.# ######.###### ##~~~~#'#~~~~## #~÷~~~#)#~~~~~# #~~~~~#.#~~~~~# #~~#○☼#.#~○#○~# #~~~☼~#.#~○☼°~# You could see 4 jackals. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 26 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 26 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 26 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_rooms, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_lined_2, infiniplex_forest_diagonal, infiniplex_forest_straight_2, infiniplex_forest_lined_room_3, infiniplex_forest_clump_medium, infiniplex_forest_corner_1, infiniplex_forest_straight_2, st_stairs_8, amcnicky_mini_pool_small Action || total ---------------------------++------- Attack: Normal || 13 Melee: Falchion || 13 Armour: Robe || 3 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 28 | 0 | 0 | 3 | 1 | 28.0 | Dungeon | 28 | 28 | 0 | 0 | 3 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 28 daAuts