Dungeon Crawl Stone Soup version 0.34-a0-825-ga7b1b26e73 (webtiles) character file. Game seed: 10333935098280562985 9 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 20, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (27 turns). Marronie the Trooper (Demonspawn Monk) Turns: 27, Time: 00:00:17 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 6% Magic: 2/2 EV: 12 Int: 10 God: Gold: 6 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Jewellery d - a +4 ring of slaying (worn) Scrolls c - a scroll of identify {unknown} Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5972 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a whip. No target in view! No target in view! Found an escape hatch in the floor. You now have 6 gold pieces. Found a copper ring. Found a scroll labelled JUOKEC KUFOMO. There is an escape hatch in the floor here. Found a cabochon ring. A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! You see here a +4 ring of slaying. You see here a scroll labelled JUOKEC KUFOMO. c - a scroll labelled JUOKEC KUFOMO A kobold comes into view. It is wielding a +0 whip. There are no items here. The kobold shouts! You see here a +4 ring of slaying. d - a +4 ring of slaying The kobold throws a stone. The stone closely misses you. There is an escape hatch in the floor here. d - a +4 ring of slaying (worn) You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The gnoll misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. You hit the gnoll. You kill the gnoll! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) PP..PP...#####≈#.#≈## .PP.P....#.##≈P...P≈## ..........#≈PßP.PßP≈# #.......##≈P...P≈# #.......##≈P.<.♣≈# #.......#≈PßP.♣ß♣ #.......##≈P≈.≈♣≈# #....K).###≈#.#≈## #.....@.#.###.### ####......#...# #.##.....#.# #.####.......# #.# #.......# #.# #.......# #= #...)...# #.......# #.......# You could see a kobold. Vanquished Creatures A gnoll (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 27 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 27 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 27 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic, minmay_misc_feat_more_columns, nicolae_grassy_gnolls Action || total ---------------------------++------- Attack: Normal || 4 Melee: Falchion || 4 Armour: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 22 | 5 | 0 | 4 | 1 | 27.0 | Dungeon | 27 | 22 | 5 | 0 | 4 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 27 daAuts