Dungeon Crawl Stone Soup version 0.34-a0-824-g550f29803e (webtiles) character file. Game seed: 6285211673512075740 16 Marronie the Trooper (level 2, 17/24 HPs) Began as a Demonspawn Monk on Sept 20, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:04 (267 turns). Marronie the Trooper (Demonspawn Monk) Turns: 267, Time: 00:01:05 Health: 17/24 AC: 3 Str: 11 XL: 2 Next: 37% Magic: 2/2 EV: 6 Int: 10 God: Gold: 33 SH: 11 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +2 short sword (venom) rCold . . . (100%) d - +0 tower shield rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (17 -> 15) A: spiny 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +2 short sword of venom (weapon) Armour c - a +0 leather armour (worn) d - a +0 tower shield (worn) Scrolls c - a scroll of enchant armour {unknown} Potions a - a potion of ambrosia d - a potion of moonshine {unknown} f - a potion of heal wounds {unknown} Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth + Level 0.4 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17726 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History Found two leather armours. The rat squeaks loudly. The rat bites you but does no damage. You see here a +0 leather armour. You barely miss the rat. You block the rat's attack. You hit the rat. You kill the rat! An endoplasm comes into view. Found 4 gold pieces. The endoplasm quivers. You hit the endoplasm. The endoplasm is poisoned. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm looks as sick as possible! The endoplasm is almost dead. You kill the endoplasm! No target in view! HP restored. You now have 33 gold pieces (gained 4). An adder comes into view. The adder hisses angrily. You barely miss the adder. You block the adder's attack. You hit the adder but do no damage. The adder bites you. The adder barely misses you. You closely miss the adder. You block the adder's attack. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is heavily wounded. You feel sick. You block the adder's attack. x2 You hit the adder. The adder is poisoned. The adder is severely wounded. You feel sick. You kill the adder! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.###........# #.###........# ...##........# ### #.[..........# #.. .............# #.# ##.###.......# #.# #............# #.# #.......###### #†# #..###..########@# #..#.............# #....#..########## #.......# ##.####.# #......# ######## There were no monsters in sight! Vanquished Creatures An adder (D:3) An endoplasm (D:3) A quokka (D:2) 2 ball pythons 2 kobolds 2 rats 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 267 | D:3 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 267 | D:3 | Reached XP level 2. HP: 17/24 MP: 2/2 267 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic, kennysheep_small_spiral, minmay_unequal D:2: layout_rooms D:3: layout_loops_cross, slow_altar_2, minmay_crystal_room, kennysheep_nondescript Action || total ---------------------------++------- Attack: Normal || 19 Melee: Short sword || 12 Falchion || 7 Armour: Robe || 6 Leather armour || 3 Dodge: Dodged || 3 Block: Tower shield || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 273 | 250 | 23 | 2 | 108 | 3 | 91.0 | Dungeon | 273 | 250 | 23 | 2 | 108 | 3 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 130 daAuts D:2: 72 daAuts D:3: 70 daAuts