Dungeon Crawl Stone Soup version 0.34-a0-824-g550f29803e (webtiles) character file. Game seed: 7174580819963104821 14 Marronie the Trooper (level 2, 18/24 HPs) Began as a Demonspawn Monk on Sept 20, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:24 (195 turns). Marronie the Trooper (Demonspawn Monk) Turns: 195, Time: 00:00:25 Health: 18/24 AC: 2 Str: 11 XL: 2 Next: 31% Magic: 2/2 EV: 12 Int: 10 God: Gold: 24 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (18 -> 17), glowing A: foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of torment {unknown} Potions a - a potion of ambrosia d - a potion of curing {unknown} Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 36% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11803 Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You kill the endoplasm! You closely miss the goblin. The goblin barely misses you. You slash the goblin! You kill the goblin! A quokka comes into view. You strike the helpless quokka from behind! You slash the quokka! You kill the quokka! HP restored. Things that are here: a +0 club; a goblin corpse You pick up a parchment of Foxfire and begin reading... You add the spell Foxfire to your library. Things that are here: a +0 club; a goblin corpse You see here a quokka corpse. e - a scroll labelled QIV BUH QUPI Found a stone staircase leading down. Found a dagger. There is a stone staircase leading down here. You climb downwards. A malevolent force fills the Dungeon... and a teleportation trap spontaneously manifests! You are yanked towards some nearby monsters! Your surroundings suddenly seem different. An adder and a quokka come into view. There are monsters nearby! You open the door. There is an open door here. You hit the adder. The adder is heavily wounded. The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You slash the adder! You kill the adder! You feel sick. The quokka closely misses you. You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# ... #.# #.# #.# ##+#######.# .........#.# .........r@# .........### .........# .........# ####+#+### You could see a quokka. Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) A quokka (D:1) A ball python (D:1) A goblin (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 195 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 195 | D:2 | Reached XP level 2. HP: 18/24 MP: 2/2 195 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_loops_ring D:2: minmay_general_purpose_star, layout_basic, serial_shops, shop Action || total ---------------------------++------- Attack: Normal || 11 Melee: Falchion || 11 Stab: Distracted || 1 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 196 | 196 | 0 | 0 | 154 | 2 | 98.0 | Dungeon | 196 | 196 | 0 | 0 | 154 | 2 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 187 daAuts D:2: 9 daAuts