Dungeon Crawl Stone Soup version 0.34-a0-824-g550f29803e (webtiles) character file. Game seed: 9999457027840332884 9 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 20, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:20 (93 turns). Marronie the Trooper (Demonspawn Monk) Turns: 93, Time: 00:00:20 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 6% Magic: 2/2 EV: 12 Int: 10 God: Gold: 32 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of revelation {unknown} Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17906 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Welcome, Marronie the Demonspawn Monk. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. c - a scroll labelled HORRUM REABYPS You now have 11 gold pieces. As you open the door, it creaks loudly! You hear a shout! A goblin comes into view. It is wielding a +0 club. Found 10 gold pieces. There is an open door here. You closely miss the goblin. The goblin hits you with a +0 club. You barely miss the goblin. The goblin misses you. You hit the goblin. You kill the goblin! HP restored. You now have 21 gold pieces (gained 10). You open the door. There is an open door here. Found a stone staircase leading up. You now have 32 gold pieces (gained 11). Found a stone staircase leading up and a stone staircase leading down. d - a scroll labelled UGOOMO BEIDYNE There is a stone staircase leading down here. You climb downwards. The adder hisses angrily. There is a stone staircase leading up here. You hit the adder. The adder is heavily wounded. The adder misses you. You hit the adder. You kill the adder! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### #.. #.# #.# #†# #@# #.# ..# .#.# ..#.# ## #.# ..# ### There were no monsters in sight! Vanquished Creatures An adder (D:3) A goblin (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 93 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 93 | D:3 | Reached XP level 2. HP: 24/24 MP: 2/2 93 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_loops_corners, shapermc_ecumenical_altar_pompeii, hangedman_glass_teeth D:2: layout_loops_corners, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_broadway_c, co_window_corner_b, co_window_broadway_b, co_window_cross_4, co_window_unsneaky_path_e, co_window_4corner_b, co_window_paths_e, glass_columns_a, glass_columns_a, basic_altar, uniq_jessica, uniq_natasha D:3: layout_basic, serial_undead, serial_undead_a, serial_undead_e, serial_undead_f Action || total ---------------------------++------- Attack: Normal || 5 Melee: Falchion || 5 Armour: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 93 | 88 | 5 | 0 | 70 | 3 | 31.0 | Dungeon | 93 | 88 | 5 | 0 | 70 | 3 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 88 daAuts D:3: 3 daAuts D:1: 2 daAuts