Dungeon Crawl Stone Soup version 0.34-a0-812-g7fd328712a (webtiles) character file. Game seed: 8946981607808448474 9 Marronie the Trooper (level 2, 21/24 HPs) Began as a Demonspawn Monk on Sept 19, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:34 (144 turns). Marronie the Trooper (Demonspawn Monk) Turns: 144, Time: 00:00:34 Health: 21/24 AC: 3 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour c - an orb of light (worn) d - a +0 leather armour (worn) Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11851 Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The jackal moves out of view. You start resting. A goblin is nearby! The goblin unwields a +0 sling. The goblin wields a +0 club. The goblin closely misses you. You hit the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. The jackal barely misses you. The jackal barks! You hit the jackal but do no damage. The jackal is heavily wounded. You hear a bark! The jackal bites you. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. x2 You hit the jackal. You kill the jackal! You hit the jackal. The jackal is severely wounded. The jackal closely misses you. A jackal comes into view. The jackal barely misses you. You slash the jackal! You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .................. ##########...#.... ##....## . ###.##.## h #.[## .# .. #.#.##.## .h. #.##.#..###.#$# #. ##†##.....g. #.###@##....... #.....)........ #..##.......(.. #. ####....... #. ....... #. ....... # ....... ###..## ..# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:2) 2 hobgoblins 2 jackals (D:2) A goblin (D:2) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 144 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 144 | D:2 | Reached XP level 2. HP: 21/24 MP: 2/2 144 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, hellmonk_ecumenical_altar_blasted, nicolae_shop_vocational D:2: layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 19 Melee: Falchion || 19 Armour: Leather armour || 12 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 148 | 132 | 16 | 6 | 72 | 2 | 74.0 | Dungeon | 148 | 132 | 16 | 6 | 72 | 2 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 96 daAuts D:2: 52 daAuts