Dungeon Crawl Stone Soup version 0.34-a0-812-g7fd328712a (webtiles) character file. Game seed: 11989398555989985164 8 Marronie the Trooper (level 2, 20/24 HPs) Began as a Demonspawn Monk on Sept 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (145 turns). Marronie the Trooper (Demonspawn Monk) Turns: 145, Time: 00:00:23 Health: 20/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 9 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of blinking {unknown} Potions a - a potion of ambrosia d - a potion of heal wounds {unknown} f - a potion of magic {unknown} j - a potion of curing {unknown} k - a potion of resistance {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5851 Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You see here a ball python corpse. You slash the kobold! You kill the kobold! You barely miss the rat. The rat misses you. The quokka bites you. You completely miss the quokka. The rat bites you. The quokka barely misses you. The rat twitches its whiskers. The rat bites you but does no damage. You hit the quokka. The quokka is moderately wounded. The quokka bites you. The rat bites you. The quokka barely misses you. You are too injured to fight recklessly! You barely miss the quokka. The quokka is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The rat barely misses you. You slash the quokka! You kill the quokka! The rat bites you. * * * LOW HITPOINT WARNING * * * You slash the rat! You kill the rat! k - an orange potion You open the door. A rat and a ball python come into view. The rat squeaks loudly. The ball python hisses angrily. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. There is an open door here. You slash the ball python! You kill the ball python! You barely miss the rat. The rat completely misses you. The rat bites you. You barely miss the rat. The rat bites you. You hit the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #... ... #.. #.. #.# #.# . #.# .. ####@######... #.....#....... #..........# #..........# #..........# #.....###### #.....# #.....# #.....# ..+#§§≈##... There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 145 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 145 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 145 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic Action || total ---------------------------++------- Attack: Normal || 19 Melee: Falchion || 19 Armour: Robe || 11 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 148 | 148 | 0 | 0 | 101 | 1 | 148.0 | Dungeon | 148 | 148 | 0 | 0 | 101 | 1 | 148.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 148 daAuts