Dungeon Crawl Stone Soup version 0.34-a0-812-g7fd328712a (webtiles) character file. Game seed: 13051447080728967343 10 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 19, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:33 (106 turns). Marronie the Trooper (Demonspawn Monk) Turns: 106, Time: 00:00:34 Health: 24/24 AC: 5 Str: 11 XL: 2 Next: 10% Magic: 2/2 EV: 10 Int: 10 God: Gold: 11 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold + . . (50%) c - orb {Light} rNeg . . . (100%) d - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + b - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: spiny 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles e - 4 poisoned darts (quivered) Armour c - an orb of light (worn) d - a +0 ring mail (worn) Jewellery b - a ring of protection from cold (worn) Wands c - a wand of warping (13) Scrolls c - a scroll of acquirement {unknown} d - a scroll of identify {unknown} Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11894 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History You drop a +0 robe. b - a ring of protection from cold b - a ring of protection from cold (worn) You see here 4 poisoned darts. e - 4 poisoned darts d - a scroll labelled SIUTARA VIPPUM There is a stone staircase leading down here. You climb downwards. Found 11 gold pieces, a club and a spear. There is a stone staircase leading up here. A quokka comes into view. Found a stone staircase leading down. Found a tapered fluorescent wand. You see here 11 gold pieces. You slash the quokka! You kill the quokka! You see here a quokka corpse. You now have 11 gold pieces. Found 6 gold pieces. c - a wand of warping (13) An adder comes into view. Found a pair of boots. The adder barely misses you. You closely miss the adder. The adder misses you. The adder barely misses you. You barely miss the adder. The adder bites you but does no damage. You hit the adder. The adder is heavily wounded. The adder barely misses you. The adder completely misses you. You hit the adder. The adder is heavily wounded. The adder bites you but does no damage. You hit the adder. The adder is almost dead. The adder bites you but does no damage. The adder barely misses you. You hit the adder. You kill the adder! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .......<...†....... #)#...#####.....#.# ##..............# .....###..#..>.## .## # #.........# # #.#.#..##..... #......###..## #.....†..[.... #....@#####... #....$# #.....# #.....# ####### There were no monsters in sight! Vanquished Creatures An adder (D:2) A quokka (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 106 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 106 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 106 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic, serial_park_tiny_pond, minmay_tromino_i2 D:2: layout_loops_cross, basic_altar, shapermc_ecumenical_altar_flowoftime Action || total ---------------------------++------- Attack: Normal || 7 Melee: Falchion || 7 Armour: Ring mail || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 105 | 99 | 6 | 0 | 14 | 2 | 52.5 | Dungeon | 105 | 99 | 6 | 0 | 14 | 2 | 52.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 81 daAuts D:2: 23 daAuts