Dungeon Crawl Stone Soup version 0.34-a0-812-g7fd328712a (webtiles) character file. Game seed: 16785523608166552618 9 Marronie the Trooper (level 2, 16/24 HPs) Began as a Demonspawn Monk on Sept 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (115 turns). Marronie the Trooper (Demonspawn Monk) Turns: 115, Time: 00:00:30 Health: 16/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 31 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of silence {unknown} j - a scroll of blinking {unknown} Potions a - a potion of ambrosia f - a potion of enlightenment {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5882 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. The jackal barks! The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. x3 You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. You slash the jackal! You kill the jackal! The jackal misses you. An endoplasm comes into view. The endoplasm quivers. A bat comes into view. You slash the jackal! You kill the jackal! The bat closely misses you. You slash the bat! You kill the bat! The jackal closely misses you. You barely miss the jackal. The jackal bites you but does no damage. The jackal misses you. You slash the jackal! You kill the jackal! You hit the endoplasm but do no damage. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm closely misses you. You slash the endoplasm! You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.~#..##### #..# #...# ###### ##.. ####...#### #. ##.........# #.##............ .#####..#........[.## .J......#.###...#### ....[......##....# .#####†#..##....# #@###..#..#.# .......## #......# ##.###. ...... #. #..... #. ..... #. ..... #. .### .. There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 3 jackals (D:1) A ball python (D:1) A bat (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 115 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 115 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 115 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 18 Melee: Falchion || 18 Armour: Robe || 10 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 117 | 117 | 0 | 0 | 62 | 1 | 117.0 | Dungeon | 117 | 117 | 0 | 0 | 62 | 1 | 117.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 117 daAuts