Dungeon Crawl Stone Soup version 0.34-a0-812-g7fd328712a (webtiles) character file. Game seed: 5300746240971226844 69 Marronie the Trooper (level 4, 37/37 HPs) Began as a Demonspawn Monk on Sept 19, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:02:19 (329 turns). Marronie the Trooper (Demonspawn Monk) Turns: 329, Time: 00:02:20 Health: 37/37 AC: 6 Str: 11 XL: 4 Next: 2% Magic: 4/4 EV: 11 Int: 11 God: Gold: 8 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +1 leather armour of the Gate {Regen+ Stlth+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.09/turn %: no passive effects @: glowing A: thin metallic scales 1, powered by pain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles b - 3 poisoned darts (quivered) Armour c - an orb of light (worn) d - the +1 leather armour of the Gate (worn) {Regen+ Stlth+} (You took it off a kobold on level 2 of the Dungeon) Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. Scrolls c - a scroll of fog {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} Potions a - a potion of ambrosia f - a potion of moonshine {unknown} Skills: * Level 4.0 Fighting + Level 3.2 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Rending Blade Conj/Frge 0% 2d6 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17658 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) You sometimes gain a little power by taking damage. Message History There is a stone staircase leading up here. You barely miss the orc priest. The orc priest hits you with a +0 dagger. The orc completely misses you. You barely miss the orc priest. The orc priest closely misses you. The orc barely misses you. You hit the orc priest. The orc priest is moderately wounded. The orc priest closely misses you. The orc hits you but does no damage. You hit the orc priest but do no damage. The orc priest is moderately wounded. The orc misses you. You hit the orc priest but do no damage. The orc priest is moderately wounded. The orc hits you with a +0 club. The orc priest closely misses you. The orc barely misses you. You hit the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 dagger. The orc closely misses you. The orc barely misses you. The orc closely misses you. The orc priest hits you but does no damage. You hit the orc priest. The orc priest is heavily wounded. The orc hits you with a +0 dagger. The orc priest hits you but does no damage. The orc hits you but does no damage. The orc misses you. You slash the orc priest! The orc priest is almost dead. The orc hits you but does no damage. The orc priest hits you but does no damage. The orc hits you but does no damage. You hit the orc priest. You kill the orc priest! The orc misses you. The orc hits you but does no damage. Your Fighting skill increases to level 4! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ......$..# ###..###o# #.. #.# # #.# #.# #.### . #...# #...###o## #...o@)# ....#.#.## .. #...# ###.# ..# ..# .## .. You could see 2 orcs. Vanquished Creatures An orc priest (D:3) 3 adders A dart slug (D:1) An orc (D:2) A hobgoblin (D:2) 4 jackals (D:1) A quokka (D:1) 2 goblins (D:1) A kobold (D:2) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 56 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 56 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 207 | D:2 | Reached skill level 1 in Stealth 208 | D:2 | Reached XP level 3. HP: 26/29 MP: 3/3 257 | D:2 | Identified the +1 leather armour of the Gate {Regen+ | Stlth+} 329 | D:3 | Reached skill level 4 in Fighting 329 | D:3 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 329 | D:3 | Reached XP level 4. HP: 37/37 MP: 4/4 329 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_rooms, minmay_rat_gold_closets D:2: layout_loops_ring, basic_altar, shapermc_ecumenical_altar_petra, uniq_crazy_yiuf_cottage, uniq_natasha D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.0 Long Blades | 3 | 3.2 Dodging | 3 | 3.0 Fighting | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 52 | || 52 Melee: Falchion | 52 | || 52 Armour: Robe | 30 | || 30 Leather armour | 13 | || 13 Dodge: Dodged | 51 | || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 341 | 333 | 8 | 114 | 50 | 3 | 113.7 | Dungeon | 341 | 333 | 8 | 114 | 50 | 3 | 113.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 181 daAuts D:2: 119 daAuts D:3: 40 daAuts