Dungeon Crawl Stone Soup version 0.34-a0-812-g7fd328712a (webtiles) character file. Game seed: 13275956866561679850 9 Marronie the Trooper (level 2, 22/24 HPs) Began as a Demonspawn Monk on Sept 19, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:09 (169 turns). Marronie the Trooper (Demonspawn Monk) Turns: 169, Time: 00:01:09 Health: 22/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 24 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 mace (venom) rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 mace of venom (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Jewellery d - an amulet of faith e - a ring of see invisible Scrolls c - a scroll of poison {unknown} Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 36% 1 Blink Tloc 0% N/A 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11823 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The bat is moderately wounded. The bat hits you but does no damage. x3 You sock the bat! You kill the bat! Things that are here: a jackal corpse; a jackal corpse Found a scroll labelled ZULEJA NEUL and 12 gold pieces. d - an amulet of faith Found a parchment of Blink. You now have 24 gold pieces (gained 12). c - a scroll labelled ZULEJA NEUL You pick up a parchment of Blink and begin reading... You add the spell Blink to your library. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. HP restored. Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. Found two spears. You see here a +0 spear. You see here a +0 spear. Found a pair of boots. No target in view! A quokka comes into view. You see here a ring of see invisible. e - a ring of see invisible You hit the quokka. The quokka is poisoned. The quokka is lightly wounded. The quokka bites you but does no damage. The quokka bites you. You hit the quokka. The quokka is almost dead. The quokka bites you. You hit the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ........# #.###.##)# .........# #.....##.# .........########.##.### .........##.......##.... .........#..############ .........#.## #<# ...........# #######.# #........## #.<.....# #.....@..# #.####### #......[.# #.# # #........# #.# # ###.###### #.####### #. #........ . ######### . #. There were no monsters in sight! Vanquished Creatures 4 jackals (D:1) A quokka (D:2) A ball python (D:1) 2 bats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 169 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 169 | D:2 | Reached XP level 2. HP: 22/24 MP: 2/2 169 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic D:2: layout_basic, basic_altar, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Attack: Normal || 22 Melee: Mace || 22 Armour: Robe || 18 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 176 | 171 | 5 | 0 | 80 | 2 | 88.0 | Dungeon | 176 | 171 | 5 | 0 | 80 | 2 | 88.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 114 daAuts D:2: 61 daAuts