Dungeon Crawl Stone Soup version 0.34-a0-812-g7fd328712a (webtiles) character file. Game seed: 16842563955192593342 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:13 (114 turns). Marronie the Trooper (Demonspawn Monk) Turns: 114, Time: 00:01:14 Health: 24/24 AC: 6 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 10 Int: 10 God: Gold: 9 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 ring mail rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 helmet (worn) c - an orb of light (worn) d - a +0 ring mail (worn) Scrolls c - a scroll of revelation {unknown} Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 0% 2d5 80% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5883 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You kill the kobold! The ball python bites you but does no damage. The ball python barely misses you. You hit the ball python. The ball python is heavily wounded. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! No target in view! A rat comes into view. The rat squeaks loudly. You hear an angry hiss. Things that are here: a +0 short sword; a ball python corpse A ball python comes into view. You barely miss the rat. The rat closely misses you. x2 You hit the rat but do no damage. The rat misses you. You hit the rat. You kill the rat! The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! HP restored. You see here a rat corpse. Found a stone staircase leading down. A frilled lizard comes into view. Found a parchment of Brom's Barrelling Boulder. The frilled lizard hisses angrily. You closely miss the frilled lizard. The frilled lizard barely misses you. x2 You hit the frilled lizard. You kill the frilled lizard! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########## ........># .........# .........# ..:......# ......†@.# .........# ###+####.# #.# #†# #.####.##### #......)...# ######.##.## #.##.# There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) 3 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 114 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 114 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 114 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic, ebering_ecumenical_altar_rust Action || total ---------------------------++------- Attack: Normal || 23 Melee: Falchion || 23 Armour: Ring mail || 10 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 116 | 116 | 0 | 0 | 37 | 1 | 116.0 | Dungeon | 116 | 116 | 0 | 0 | 37 | 1 | 116.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 116 daAuts