Dungeon Crawl Stone Soup version 0.34-a0-812-g7fd328712a (webtiles) character file. Game seed: 9021510429950352671 15 Marronie the Trooper (level 2, 15/24 HPs) Began as a Demonspawn Monk on Sept 19, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:32 (133 turns). Marronie the Trooper (Demonspawn Monk) Turns: 133, Time: 00:00:32 Health: 15/24 AC: 2 Str: 11 XL: 2 Next: 34% Magic: 2/2 EV: 12 Int: 10 God: Gold: 15 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (15 -> 12), glowing A: sanguine armour 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of fog {unknown} Potions a - a potion of ambrosia Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11863 Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) Message History No target in view! A ball python comes into view. Found 15 gold pieces. The ball python hisses angrily. Found a leather armour. There is a stone staircase leading down here. A rat comes into view. You hit the ball python. You kill the ball python! You see here a ball python corpse. Found a fizzy blue potion. You hit the rat. The rat is severely wounded. The rat bites you but does no damage. You hit the rat. You kill the rat! You now have 15 gold pieces. A rat and a goblin come into view. The goblin shouts! You hear a loud squeak. An adder comes into view. You see here a fizzy blue potion. The rat misses you. The rat attacks as it pursues you! The rat misses you. You hit the rat. You kill the rat! You slash the adder! The adder is almost dead. The adder completely misses you. The adder bites you. You closely miss the adder. The adder is almost dead. The adder bites you. x2 You are poisoned. The adder poisons you! You hit the adder. You kill the adder! You feel sick. You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ... ##.. ..... ##.[ .g #.. #.###### #.# #...... ##.#####..# ######.....@g.!# #..........##...# #...>.†....####.# ######..........# ... #....<..........# ..## #.#.##..........# ### .. #..........# ## ############ You could see a goblin. Vanquished Creatures An adder (D:2) An endoplasm (D:1) A ball python (D:2) A bat (D:2) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:2) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 133 | D:2 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 133 | D:2 | Reached XP level 2. HP: 15/24 MP: 2/2 133 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, st_stairs_2 D:2: layout_rooms, basic_altar, minmay_pentomino_pile Action || total ---------------------------++------- Attack: Normal || 23 Melee: Falchion || 23 Armour: Robe || 9 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 136 | 128 | 8 | 0 | 76 | 2 | 68.0 | Dungeon | 136 | 128 | 8 | 0 | 76 | 2 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 108 daAuts D:2: 28 daAuts