Dungeon Crawl Stone Soup version 0.34-a0-812-g7fd328712a (webtiles) character file. Game seed: 10539725307513018070 2 Marronie the Trooper (level 1, -6/18 HPs) Began as a Demonspawn Monk on Sept 19, 2025. Mangled by Terence ... wielding a +0 hand axe (8 damage) ... on level 3 of the Dungeon. The game lasted 00:00:48 (143 turns). Marronie the Trooper (Demonspawn Monk) Turns: 143, Time: 00:00:48 Health: -6/18 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 1/1 EV: 12 Int: 10 God: Gold: 18 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Skills: * Level 3.0 Fighting + Level 2.7 Long Blades + Level 2.7 Dodging + Level 0.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17852 Altars: Annotations: D:3 Terence Message History Okay, then. You are confused. You feel invigorated. Terence hits you but does no damage. You bump into the closed door. Terence misses you. You closely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. You bump into the rock wall. Terence hits you with a +0 hand axe. Terence completely misses you. You're too confused to move! Terence closely misses you. You hit Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. You're too confused to move! Terence hits you with a +0 hand axe! Ouch! That really hurt! You feel less invigorated. You feel less confused. Terence hits you with a +0 hand axe. You barely miss Terence. Terence is heavily wounded. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence. Terence is severely wounded. Terence barely misses you. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is severely wounded. Terence barely misses you. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 hand axe! You die... Terence says, "Finally, peace and quiet." #.# #.# #.# #####.##### #....<....# #.###.###.# ##+## #.# #.# ##.<.## #.###.# ##.@...## #.#.#.# ##..@....# ###.....###.........# ...........'.........+ .###.....###.........# ........# ##...$...## ###.##### ##.....## #. ##...## # ##+## You could see Terence. Vanquished Creatures A ball python (D:1) A frilled lizard (D:2) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 112 | D:3 | Noticed Terence 143 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic D:2: layout_rooms, minmay_misc_feat_roman D:3: layout_loops_corners, chequers_jeans, kennysheep_cluttered_room, minmay_misc_feat_nine_boxes, uniq_robin, uniq_terence, uniq_grinder Action || total ---------------------------++------- Attack: Normal || 27 Melee: Falchion || 27 Drink: Curing || 4 Ambrosia || 1 Armour: Robe || 21 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 146 | 113 | 33 | 0 | 43 | 3 | 48.7 | Dungeon | 146 | 113 | 33 | 0 | 43 | 3 | 48.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 66 daAuts D:3: 47 daAuts D:1: 32 daAuts