Marronie Level 1 of the Dungeon (0, 0, D:1) 5 stones (5, 4, D:1) a +0 spear (23, -4, D:1) a quill talisman (24, 1, D:1) a +0 robe (24, 19, D:1) a rat corpse (skeletalised by now) (27, 19, D:1) a bat corpse (skeletalised by now) (40, 9, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (0, 1, D:2) a +0 dagger a +2 sling of electrocution a goblin corpse (skeletalised by now) (1, 0, D:2) a +0 club (7, 0, D:2) a jackal corpse (skeletalised by now) (21, -4, D:2) a +0 dagger (25, -5, D:2) 4 stones a +0 short sword a kobold skeleton (26, -5, D:2) a +0 club a goblin skeleton (30, 11, D:2) a rat corpse (skeletalised by now) (32, 2, D:2) a +0 club (34, -14, D:2) a +0 leather armour a hobgoblin skeleton (35, -1, D:2) a +0 dagger (37, 6, D:2) a +0 falchion (43, -19, D:2) a +0 robe (45, 2, D:2) a hobgoblin skeleton (46, -14, D:2) a bat corpse (skeletalised by now) (49, -14, D:2) a staff of conjuration Level 3 of the Dungeon (0, 0, D:3) a hobgoblin skeleton (10, 2, D:3) a +0 mace a +0 short sword a +0 leather armour a jackal corpse an iguana corpse (14, -23, D:3) an adder corpse Level 4 of the Dungeon (5, -11, D:4) 10 gold pieces (5, -10, D:4) a scroll of brand weapon (5, 9, D:4) a +0 short sword