Dungeon Crawl Stone Soup version 0.34-a0-809-g9ab3afe60a (webtiles) character file. Game seed: 11632802378256826935 9 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 18, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (87 turns). Marronie the Trooper (Demonspawn Monk) Turns: 87, Time: 00:00:17 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 11 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5910 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You kill the kobold! No target in view! You see here a +0 short sword. An endoplasm comes into view. The endoplasm quivers. 2 jackals come into view. The jackal barks! x2 A quokka comes into view. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. A jackal comes into view. The quokka twitches its whiskers. The endoplasm closely misses you. The jackal barks! You hit the endoplasm. The endoplasm is moderately wounded. You hear a bark! The endoplasm closely misses you. The endoplasm attacks as it pursues you! The endoplasm misses you. You hit the endoplasm. You kill the endoplasm! You barely miss the jackal. The jackal bites you. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal pauses to sniff the ground. You hit the jackal. You kill the jackal! You hit the jackal. You kill the jackal! The jackal closely misses you. You slash the jackal! You kill the jackal! You hit the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.# .... ...## ..... ♣...# ..... P...# ...... P...# #####...... )...############...r...... ...+..)............hh..... ...#############†####.#..# #### #@# #.# #.# #.# #.# #.# ..# ### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 3 jackals (D:1) A quokka (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 87 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 87 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 87 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_straight_2, infiniplex_forest_clump_double, infiniplex_forest_lined_3, infiniplex_forest_lined_4_way, infiniplex_forest_clump_small, infiniplex_forest_straight_4 Action || total ---------------------------++------- Attack: Normal || 15 Melee: Falchion || 15 Armour: Robe || 2 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 0 | 53 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 0 | 53 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 89 daAuts