Dungeon Crawl Stone Soup version 0.34-a0-809-g9ab3afe60a (webtiles) character file. Game seed: 11070934040197886533 14 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 18, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:01:08 (181 turns). Marronie the Trooper (Demonspawn Monk) Turns: 181, Time: 00:01:09 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 31% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: claws 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 3.0 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23817 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History A rat comes into view. The rat squeaks loudly. An endoplasm comes into view. The rat moves out of view. There is a stone staircase leading down here. You hit the rat. You kill the rat! You completely miss the endoplasm. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down and a stone staircase leading up. Found a robe. c - a scroll labelled DIUPPU LED XUFF Found a quill talisman. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! The adder hisses angrily. There is a stone staircase leading up here. Okay, then. As you read the scroll labelled DIUPPU LED XUFF, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. You slash the adder! The adder is almost dead. The adder closely misses you. x2 You slash the adder! You kill the adder! Your Long Blades skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... Your fingernails lengthen. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .^. ..P♣ #########..PP #............ #............ #............ #............ #...<@†...... #............ #.........### ########### There were no monsters in sight! Vanquished Creatures An adder (D:4) 2 endoplasms (D:2) A hobgoblin (D:2) A goblin (D:2) 2 rats 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 181 | D:4 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 181 | D:4 | Reached XP level 2. HP: 24/24 MP: 2/2 181 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_corners, hellmonk_ecumenical_altar_pennies_from_heaven D:2: layout_loops_ring, uniq_sigmund D:3: layout_basic, serial_bayou_crossing, uniq_natasha D:4: layout_basic, zin_statuary, portal_sewer_entry_f, serial_park_tiny_2, uniq_edmund Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Fighting | | 3.1 Dodging | | 2.8 Stealth | | 0.6 Action || total ---------------------------++------- Attack: Normal || 13 Melee: Falchion || 13 Read: Identify || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 182 | 165 | 17 | 0 | 115 | 4 | 45.5 | Dungeon | 182 | 165 | 17 | 0 | 115 | 4 | 45.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 66 daAuts D:1: 57 daAuts D:2: 52 daAuts D:4: 6 daAuts