Dungeon Crawl Stone Soup version 0.34-a0-809-g9ab3afe60a (webtiles) character file. Game seed: 13242063027064624534 11 Marronie the Trooper (level 2, 15/24 HPs) Began as a Demonspawn Monk on Sept 18, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:30 (167 turns). Marronie the Trooper (Demonspawn Monk) Turns: 167, Time: 00:00:30 Health: 15/24 AC: 3 Str: 13 XL: 2 Next: 17% Magic: 2/2 EV: 11 Int: 10 God: Gold: 31 SH: 4 Dex: 18 Spells: 1/1 levels left rFire . . . (100%) a - +2 hand axe of Departure {venom, Str+2 Dex+3} rCold . . . (100%) c - orb {Light} rNeg . . . (100%) e - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (15 -> 12), glowing A: condensation shield a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - the +2 hand axe of Departure (weapon) {venom, Str+2 Dex+3} (You found it on level 3 of the Dungeon) Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Missiles d - 3 darts of disjunction (quivered) Armour c - an orb of light (worn) e - a +0 leather armour (worn) Wands p - a wand of polymorph (3) Potions a - a potion of ambrosia d - a potion of resistance {unknown} Skills: + Level 3.1 Fighting * Level 3.0 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17831 Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History You hit the rat. You kill the rat! The rat barely misses you. You hit the rat. You kill the rat! No target in view! You see here a rat corpse. You see here 3 darts of disjunction. d - 3 darts of disjunction p - a wand of polymorph (3) You see here a +0 leather armour. e - a +0 leather armour You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. You drop a +0 robe. Found a war axe. You now have 31 gold pieces (gained 13). You see here a +0 war axe. An adder comes into view. The adder hisses angrily. You hit the adder but do no damage. The adder bites you. The adder misses you. You hit the adder. The adder is poisoned. The adder is heavily wounded. The adder completely misses you. You barely miss the adder. The adder is heavily wounded. The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! You slash the adder! You kill the adder! You feel sick. Your Long Blades skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..# #.# #.# #.# #.# #.# #.# #@## #..# #### ##.#### #.... #....########.##. .######.##.......### ..........)####### ...####..### ##.# ##### #.#######.... There were no monsters in sight! Vanquished Creatures An adder (D:3) An endoplasm (D:3) 2 rats (D:3) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 45 | D:3 | Identified the +2 hand axe of Departure {venom, Str+2 | Dex+3} 167 | D:3 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 167 | D:3 | Reached XP level 2. HP: 15/24 MP: 2/2 167 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic D:2: layout_rooms, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_large_b, chequers_serial_rivers_marsh, chequers_serial_rivers_room_a, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_e, uniq_robin D:3: layout_rooms Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Fighting | | 3.1 Dodging | | 2.8 Stealth | | 0.6 Action || total ---------------------------++------- Attack: Normal || 8 Melee: Hand axe || 11 Armour: Robe || 3 Leather armour || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 168 | 151 | 17 | 0 | 76 | 3 | 56.0 | Dungeon | 168 | 151 | 17 | 0 | 76 | 3 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 129 daAuts D:2: 36 daAuts D:1: 2 daAuts