Dungeon Crawl Stone Soup version 0.34-a0-809-g9ab3afe60a (webtiles) character file. Game seed: 17294315772287601138 9 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 18, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (143 turns). Marronie the Trooper (Demonspawn Monk) Turns: 143, Time: 00:00:25 Health: 24/24 AC: 4 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 27 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) d - +2 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) d - a +2 hat (worn) Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5854 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (47% to hit) You throw a poisoned dart. The poisoned dart hits the jackal. A jackal comes into view. Throw: 2 darts (poison) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (47% to hit) You throw a poisoned dart. The poisoned dart hits the jackal. Throw: dart (poison) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (haloed, 69% to hit) You throw a poisoned dart. The poisoned dart hits the jackal. The jackal is poisoned. You kill the jackal! A jackal comes into view. You hit the jackal. The jackal is almost dead. The jackal bites you. The jackal misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. x2 You hit the jackal. You kill the jackal! You hit the jackal but do no damage. The jackal barely misses you. x2 You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.....†......# ####.#.###.#.# #.........# ##.#.###.#.# #..#.#[#.#.# #..#.###.#.# #..........# #..#.###.#.# #####...††@....# .(.((.....###### ########### There were no monsters in sight! Vanquished Creatures 3 jackals (D:1) A ball python (D:1) 3 bats (D:1) A goblin (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 143 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 143 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 143 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_loops_ring, minmay_surrounded Action || total ---------------------------++------- Attack: Normal || 19 Melee: Falchion || 19 Throw: Dart || 3 Armour: Robe || 16 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 145 | 145 | 0 | 0 | 87 | 1 | 145.0 | Dungeon | 145 | 145 | 0 | 0 | 87 | 1 | 145.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 145 daAuts