Dungeon Crawl Stone Soup version 0.34-a0-809-g9ab3afe60a (webtiles) character file. Game seed: 13372122259784943262 9 Marronie the Trooper (level 2, 17/24 HPs) Began as a Demonspawn Monk on Sept 18, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:21 (50 turns). Marronie the Trooper (Demonspawn Monk) Turns: 50, Time: 00:00:21 Health: 17/24 AC: 2 Str: 11 XL: 2 Next: 6% Magic: 2/2 EV: 12 Int: 10 God: Gold: 6 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11947 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You kill the jackal! Things that are here: a +0 short sword; a frilled lizard corpse A hobgoblin comes into view. The hobgoblin shouts! You hit the rat. You kill the rat! You see here a rat corpse. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. You see here a rat corpse. Things that are here: a +0 short sword; a frilled lizard corpse There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading up. There is a stone staircase leading up here. You slash the ribbon worm! The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you but does no damage. You slash the ribbon worm! The ribbon worm is almost dead. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is almost dead. The ribbon worm closely misses you. You slash the ribbon worm! You kill the ribbon worm! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #............# #............# #............## #.............. ..........<.... #.............# #.............# #......@......# #.............# ...####<....#.# . ####### There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) A hobgoblin (D:1) 3 jackals (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 50 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 50 | D:2 | Reached XP level 2. HP: 17/24 MP: 2/2 50 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_rooms, ebering_ecumenical_altar_rust, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_balcony, aquarium_subvault_wall], aquarium_window_1, aquarium_window_corridor_1, aquarium_view_2d, aquarium_view_2c, aquarium_balcony_double_1, aquarium_pool_four D:2: layout_basic, nicolae_grassy_gnolls Action || total ---------------------------++------- Attack: Normal || 18 Melee: Falchion || 18 Armour: Robe || 7 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 52 | 45 | 7 | 0 | 0 | 2 | 26.0 | Dungeon | 52 | 45 | 7 | 0 | 0 | 2 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 44 daAuts D:2: 8 daAuts