Dungeon Crawl Stone Soup version 0.34-a0-807-gef8bedc22d (webtiles) character file. Game seed: 7942054945885293104 9 Marronie the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Monk on Sept 18, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:23 (148 turns). Marronie the Trooper (Demonspawn Monk) Turns: 148, Time: 00:00:24 Health: 23/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 8 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of blinking {unknown} Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11849 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. You hit the jackal. You kill the jackal! You start resting. You don't know any spells. No target in view! A jackal comes into view. You see here a jackal corpse. There is a stone staircase leading down here. The jackal bites you but does no damage. You slash the jackal! You kill the jackal! There is a stone staircase leading down here. You climb downwards. The hobgoblin shouts! The goblin shouts! Found a talisman of death. Found two stone staircases leading down. There is a stone staircase leading up here. You hit the goblin. The goblin is moderately wounded. A bat comes into view. The goblin barely misses you. You hit the goblin. You kill the goblin! The bat hits you. There is a stone staircase leading up here. You hit the bat. You kill the bat! The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.... .. ....#># ####.....## #.........# ..........### ............# ..........# #.....)...##### #......@>...... #.........##### ......%...# ..........# .#####.#### .. ## There were no monsters in sight! Vanquished Creatures A hobgoblin (D:2) 2 jackals (D:1) 2 bats A goblin (D:2) 3 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 148 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 148 | D:2 | Reached XP level 2. HP: 23/24 MP: 2/2 148 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic D:2: layout_rooms Action || total ---------------------------++------- Attack: Normal || 18 Melee: Falchion || 18 Armour: Robe || 12 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 150 | 0 | 25 | 81 | 2 | 75.0 | Dungeon | 150 | 150 | 0 | 25 | 81 | 2 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 143 daAuts D:2: 7 daAuts