Dungeon Crawl Stone Soup version 0.34-a0-807-gef8bedc22d (webtiles) character file. Game seed: 10083739660117884437 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 17, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:41 (225 turns). Marronie the Trooper (Demonspawn Monk) Turns: 225, Time: 00:00:43 Health: 24/24 AC: 12 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 10 Int: 10 God: Gold: 27 SH: 4 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +2 dagger (protect) rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: under a protective aura, glowing A: condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +2 dagger of protection (weapon) Armour c - an orb of light (worn) d - a +0 ring mail (worn) Scrolls c - a scroll of revelation {unknown} Potions a - a potion of ambrosia d - a potion of haste {unknown} Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11772 Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History The jackal is almost dead. The jackal barely misses you. The jackal closely misses you. You hit the jackal. You kill the jackal! You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. You hit the jackal. The jackal is almost dead. The jackal closely misses you. x2 You slash the jackal! You kill the jackal! Items here: ) †††. b - a +2 dagger of protection You unwield your +0 falchion. You drop a +0 falchion. Your +2 dagger of protection hums with potential! b - a +2 dagger of protection (weapon) Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? b - a +2 dagger of protection (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +2 dagger of protection (weapon) Unknown command. d - a lumpy silvery potion You open the door. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. The rat squeaks loudly. Found an escape hatch in the floor. There is a stone staircase leading up here. The rat bites you but does no damage. You hit the rat. Your weapon exudes an aura of protection. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.....# #.....# #.....# #.....# #.....# #.....# #.....#### #.<...# #...@.# #........># #####.#.#.# ..... .##.#.. .. ... .. # ... There were no monsters in sight! Vanquished Creatures 2 jackals (D:1) 3 goblins (D:1) 2 kobolds (D:1) 3 rats 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 225 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 225 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 225 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, shapermc_ecumenical_altar_pompeii, serial_bayou_crossing, minmay_hexomino_u4 D:2: layout_basic Action || total ---------------------------++------- Attack: Normal || 30 Melee: Falchion || 29 Dagger || 1 Armour: Ring mail || 18 Robe || 1 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 227 | 217 | 10 | 0 | 129 | 2 | 113.5 | Dungeon | 227 | 217 | 10 | 0 | 129 | 2 | 113.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 224 daAuts D:2: 3 daAuts