Dungeon Crawl Stone Soup version 0.34-a0-807-gef8bedc22d (webtiles) character file. Game seed: 13940993628687591400 9 Marronie the Trooper (level 2, 17/24 HPs) Began as a Demonspawn Monk on Sept 17, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:41 (173 turns). Marronie the Trooper (Demonspawn Monk) Turns: 173, Time: 00:00:41 Health: 17/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 20 SH: 4 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: condensation shield a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of blinking {unknown} Potions a - a potion of ambrosia d - a potion of heal wounds {unknown} Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Curse of Agony Necr 0% N/A 100% 5 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17825 Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History A jackal comes into view. x2 The jackal barks! You hear a shout! x2 You hit the jackal. You kill the jackal! You hit the jackal. The jackal is moderately wounded. The jackal bites you. You slash the jackal! You kill the jackal! You hit the jackal but do no damage. The jackal bites you. The jackal misses you. The jackal closely misses you. You hit the jackal. The jackal is almost dead. An orc comes into view. It is wielding a +0 club. The jackal bites you. The jackal completely misses you. The orc shouts! You hit the jackal. You kill the jackal! The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal misses you. You hit the jackal. The jackal is severely wounded. An orc comes into view. It is wielding a +0 short sword. The jackal bites you. x2; The orc moves out of view. An orc comes into view. It is wielding a +0 flail. You hit the jackal. You kill the jackal! Found a war axe. An orc comes into view. It is wielding a +0 whip. You see here a ring of protection from fire. The orc shouts! You slash the orc! You kill the orc! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .......#.### ...........###. o.............. .o............. ..o............ ...$........... .....>......... ##....)........ #.....@....... #............. ............... ##.....>......# #.....:.....## #.!........... ............... ...#......#...) You could see 3 orcs. Vanquished Creatures 4 jackals (D:3) An orc (D:3) 2 ball pythons A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 173 | D:3 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 173 | D:3 | Reached XP level 2. HP: 17/24 MP: 2/2 173 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, serial_glass, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_c D:2: layout_loops_corners, serial_shops, nicolae_shop_crystal D:3: layout_rooms Action || total ---------------------------++------- Attack: Normal || 14 Melee: Falchion || 14 Armour: Robe || 6 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 174 | 160 | 14 | 0 | 118 | 3 | 58.0 | Dungeon | 174 | 160 | 14 | 0 | 118 | 3 | 58.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 88 daAuts D:1: 69 daAuts D:3: 17 daAuts