Dungeon Crawl Stone Soup version 0.34-a0-807-gef8bedc22d (webtiles) character file. Game seed: 12029402627833019677 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 17, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:41 (112 turns). Marronie the Trooper (Demonspawn Monk) Turns: 112, Time: 00:00:42 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 25 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: spiny 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 5 boomerangs (quivered) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - 2 scrolls of summoning {unknown} Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11885 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History The goblin closely misses you. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You closely miss the goblin. The goblin is severely wounded. The goblin barely misses you. You slash the goblin! You kill the goblin! Things that are here: a +0 club; a goblin corpse You see here a rat corpse. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! There is a stone staircase leading down here. You climb downwards. Found three items. Found a stone staircase leading up. There is a stone staircase leading up here. HP restored. A hobgoblin comes into view. The hobgoblin shouts! Things that are here: 2 scrolls labelled GYETOY LEMEARCH; 12 gold pieces c - 2 scrolls labelled GYETOY LEMEARCH You now have 25 gold pieces (gained 12). Throw: 6 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (56% to hit) You throw a boomerang. The boomerang barely misses the hobgoblin. Throw: 6 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (56% to hit) You throw a boomerang. The boomerang hits the hobgoblin and shatters for extra damage. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #####.### ..#.....## .# .........## #. ..........# .. ..........# .# .....<....#..###. ..........#...... .(.....@...?...# ..=......<#..... .........## #.. ..#.....## # ####.## #. #. #. There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 hobgoblins A ball python (D:1) 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 112 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 112 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 112 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_rooms, serial_shops, shop D:2: layout_rooms, chequers_ecumenical_altar_lobes, minmay_domino_4, uniq_jessica Action || total ---------------------------++------- Attack: Normal || 15 Melee: Falchion || 15 Throw: Boomerang || 2 Armour: Robe || 10 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 114 | 110 | 4 | 0 | 50 | 2 | 57.0 | Dungeon | 114 | 110 | 4 | 0 | 50 | 2 | 57.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 101 daAuts D:2: 13 daAuts