Dungeon Crawl Stone Soup version 0.34-a0-805-g378a922e91 (webtiles) character file. Game seed: 14878540381504560449 11 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 17, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:30 (204 turns). Marronie the Trooper (Demonspawn Monk) Turns: 204, Time: 00:00:31 Health: 24/24 AC: 3 Str: 11 XL: 2 Next: 17% Magic: 2/2 EV: 11 Int: 10 God: Gold: 5 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) e - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 4 poisoned darts (quivered) Armour c - an orb of light (worn) e - a +0 leather armour (worn) Potions a - a potion of ambrosia d - a potion of curing {unknown} f - a potion of lignification {unknown} Skills: + Level 3.1 Fighting * Level 3.0 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11795 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The ball python hisses angrily. You slash the ball python! You kill the ball python! You see here a ball python corpse. Found a stone staircase leading down. Found a leather armour. You now have 5 gold pieces. You see here a +0 leather armour. e - a +0 leather armour You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. You drop a +0 robe. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. An adder comes into view. The adder hisses angrily. A hobgoblin comes into view. The hobgoblin shouts! The adder completely misses you. You hit the adder. The adder is lightly wounded. The adder closely misses you. You closely miss the adder. The adder is lightly wounded. The adder closely misses you. The adder bites you but does no damage. You slash the adder! The adder is severely wounded. The adder barely misses you. You hit the adder. You kill the adder! Your Long Blades skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #########.### #.<..@.g..... #.###†###.... #.# #.# # #.# #.# #.# #.# #.# #.# #.# #.# #.# ... ... You could see a hobgoblin. Vanquished Creatures An adder (D:2) A ball python (D:1) A bat (D:1) An endoplasm (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 204 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 204 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 204 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_basic D:2: layout_loops_ring, kennysheep_small_spiral Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Fighting | | 3.1 Dodging | | 2.8 Stealth | | 0.5 Action || total ---------------------------++------- Attack: Normal || 14 Melee: Falchion || 14 Armour: Robe || 4 Leather armour || 1 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 204 | 201 | 3 | 0 | 133 | 2 | 102.0 | Dungeon | 204 | 201 | 3 | 0 | 133 | 2 | 102.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 193 daAuts D:2: 11 daAuts