Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 5998352969856191313 8 Marronie the Trooper (level 2, 20/24 HPs) Began as a Demonspawn Monk on Sept 15, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:01 (216 turns). Marronie the Trooper (Demonspawn Monk) Turns: 216, Time: 00:01:01 Health: 20/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 61 SH: 4 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11779 Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History A ball python comes into view. Found 8 gold pieces. Found an escape hatch in the floor. There is an open door here. You slash the ball python! You kill the ball python! No target in view! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You see here a ball python corpse. Found 3 gold pieces. You barely miss the goblin. The goblin closely misses you. The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin hits you but does no damage. You barely miss the goblin. The goblin closely misses you. You hit the goblin but do no damage. The goblin closely misses you. You hit the goblin but do no damage. The goblin hits you with a +0 dagger. You completely miss the goblin. The goblin hits you but does no damage. You slash the goblin! You kill the goblin! No target in view! HP restored. You now have 58 gold pieces (gained 8). Things that are here: a +0 dagger; a goblin corpse You now have 61 gold pieces (gained 3). You open the door. A rat comes into view. The rat squeaks loudly. A bat comes into view. There is an open door here. You slash the bat! You kill the bat! The rat bites you. x2 You hit the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...........)### #.....## ............# #####.## ............# #... ............## #... .......>.....#### #... ................### #... ........................ ...........#######...... #######@#### ####.## #..†....... #.# #.......... #. ............ .. ............. ............... ............... ............... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A ball python (D:2) A bat (D:2) A frilled lizard (D:1) 2 goblins A kobold (D:1) A rat (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 216 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 216 | D:2 | Reached XP level 2. HP: 20/24 MP: 2/2 216 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_cross, st_stairs_5 D:2: layout_basic, uniq_terence Action || total ---------------------------++------- Attack: Normal || 27 Melee: Falchion || 27 Armour: Robe || 15 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 220 | 206 | 14 | 37 | 94 | 2 | 110.0 | Dungeon | 220 | 206 | 14 | 37 | 94 | 2 | 110.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 159 daAuts D:2: 60 daAuts