Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 11191148264843721516 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 14, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:28 (126 turns). Marronie the Trooper (Demonspawn Monk) Turns: 126, Time: 00:00:29 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 12 SH: 4 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + d - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Jewellery d - a ring of see invisible (worn) Scrolls c - a scroll of poison {unknown} Potions a - a potion of ambrosia d - a potion of curing {unknown} f - a potion of berserk rage {unknown} Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Martyr's Knell Necr/Summ 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11871 Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History d - a ring of see invisible (worn) You see here a hobgoblin corpse. There is a stone staircase leading down here. You now have 12 gold pieces (gained 3). There is a stone staircase leading down here. You climb downwards. The hobgoblin shouts! Found a lumpy amethyst potion. There is a stone staircase leading up here. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin completely misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! f - a lumpy amethyst potion A jackal comes into view. x2 A jackal comes into view. The jackal barks! x2 The jackal closely misses you. x2 You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal misses you. x2 You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal barely misses you. You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# # ..#.# ##.#. .h. #h# #@# #.# # ########.#.## #...........# #...†.......# #....<......... ########.#...... #.#...... #.#...... You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins A jackal (D:2) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 126 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 126 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 126 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic D:2: layout_basic, basic_altar Action || total ---------------------------++------- Attack: Normal || 17 Melee: Falchion || 17 Armour: Robe || 8 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 128 | 115 | 13 | 0 | 59 | 2 | 64.0 | Dungeon | 128 | 115 | 13 | 0 | 59 | 2 | 64.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 107 daAuts D:2: 20 daAuts