Marronie Level 1 of the Dungeon (18, 2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +2 whip of electrocution (6, 22, D:2) an orb of pyromania Level 3 of the Dungeon (0, 0, D:3) a +0 robe (7, -9, D:3) a +0 short sword (7, 1, D:3) a +0 leather armour (20, -9, D:3) 5 large rocks (20, -7, D:3) a bat corpse (skeletalised by now) (23, -5, D:3) a ball python corpse (skeletalised by now) (25, 0, D:3) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (29, -15, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (33, -1, D:3) a rat skeleton (34, -19, D:3) a +0 hand axe (36, -1, D:3) a jackal skeleton Level 4 of the Dungeon (26, -27, D:4) a potion of heal wounds (26, -13, D:4) a +0 dagger a +0 robe an orc corpse a giant cockroach corpse (26, -12, D:4) a +0 club an orc corpse (26, -11, D:4) a +0 robe a +0 hand axe a +0 dagger (28, -27, D:4) a dart of disjunction