Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 5549999275459938562 11 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 14, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:30 (224 turns). Marronie the Trooper (Demonspawn Monk) Turns: 224, Time: 00:00:30 Health: 24/24 AC: 5 Str: 11 XL: 2 Next: 13% Magic: 2/2 EV: 10 Int: 10 God: Gold: 21 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour c - an orb of light (worn) d - a +0 ring mail (worn) Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 3.0 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17775 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You hit the adder. The adder is almost dead. The adder closely misses you. The adder bites you but does no damage. You hit the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. The adder is almost dead. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder closely misses you. You closely miss the adder. The adder is almost dead. You feel very sick. The adder misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the adder. You kill the adder! You feel sick. Your Long Blades skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. HP restored. You open the door. There is an open door here. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.# ...# .#.####### .... ......... #O.# #........ #########..## #<....... ###.......#...# #.......... #.........##..############# #.........##...# #.........'.@# #.#.†.....##....# #...########..#..... ###.# ......... #.# ........# #.# ~^.......# ######.# .~.......# ##......# ..~..~~... ........# You could see an ogre. Vanquished Creatures An adder (D:3) A hobgoblin (D:1) A frilled lizard (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 129 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 129 | D:3 | Reached XP level 2. HP: 11/24 MP: 2/2 223 | D:3 | Noticed an ogre 224 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, serial_shops, shop, glass_columns_b D:2: layout_loops_ring, basic_altar, serial_shops, shop_coins, minmay_misc_feat_x D:3: cheibrodos_helix_gallery, layout_basic, old_standard_altar, lemuel_coloured_pillars_altar, hex_tiny, chequers_serial_rivers_micro_e Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Fighting | | 3.1 Dodging | | 2.8 Stealth | | 0.5 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Falchion || 12 Armour: Ring mail || 6 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 225 | 195 | 30 | 0 | 137 | 3 | 75.0 | Dungeon | 225 | 195 | 30 | 0 | 137 | 3 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 125 daAuts D:2: 51 daAuts D:1: 48 daAuts