Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 11320488597089086181 61 Marronie the Trooper (level 3, -2/29 HPs) Began as a Demonspawn Monk on Sept 14, 2025. Was an Initiate of Gozag. Slain by a river rat (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:01 (509 turns). Marronie the Trooper (Demonspawn Monk) Turns: 509, Time: 00:03:02 Health: -2/29 AC: 3 Str: 11 XL: 3 Next: 83% Magic: 0/3 EV: 12 Int: 10 God: Gozag Gold: 134 SH: 0 Dex: 23 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... f - amulet of guardian spirit Stlth + b - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.16/turn %: guardian spirit @: gold aura, attractive, glowing A: magic regeneration, demonic touch 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 3 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles e - 2 poisoned darts (quivered) Armour c - an orb of light (worn) d - a +0 leather armour (worn) Jewellery b - a +6 ring of dexterity (worn) f - an amulet of guardian spirit (worn) Scrolls c - a scroll of revelation {unknown} Skills: + Level 3.6 Fighting * Level 3.5 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 45% 1 Kinetic Grapnel Frge 0% 1d4 45% 1 Poisonous Vapours Alch/Air 0% 1d1 45% 1 Summon Small Mammal Summ 0% N/A 45% 1 Confusing Touch Hex 0% N/A 83% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17484 Altars: Gozag Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your touch may inflict minor irresistible damage on your foes. Message History You see here a +0 sling. A river rat comes into view. Found a glowing drain. The rat squeaks loudly. The river rat squeaks loudly. A giant cockroach and a ball python come into view. The ball python hisses angrily. It was a potion of attraction. You feel attractive to monsters. The ball python is attracted toward you. The river rat is attracted toward you. The ball python is attracted toward you. The rat is attracted toward you. The giant cockroach is attracted toward you. You completely miss the river rat. The river rat barely misses you. The giant cockroach misses you. You barely miss the river rat. The ball python misses you. The river rat bites you but does no damage. The ball python bites you. The giant cockroach bites you. The ball python bites you but does no damage. x2 The river rat completely misses you. You hit the river rat. The river rat is lightly wounded. The giant cockroach closely misses you. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The ball python bites you but does no damage. The river rat bites you! * * * LOW HITPOINT WARNING * * * You hit the ball python. You kill the ball python! The giant cockroach closely misses you. The ball python bites you but does no damage. The rat closely misses you. The river rat barely misses you. The giant cockroach closely misses you. You hit the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The rat barely misses you. The giant cockroach barely misses you. The river rat bites you! You die... Your body crumbles into a pile of gold. .... .................... .... #. .#.....~........... .... ... ##..#..~≈~.......... .... #.###..###.≈~........... ... .##.........~≈..........## ... ............~≈#........### ... ..#.........~........####. ### ........r...~..##....# #. # #.......$@..≈≈###....####. ... ........SrB≈≈.###......... ..# ..#........≈..##.......... ... ...........≈.##........... ... .............##........... ..# ...~~~...#.####........... ..# ..~~~~~....# #........... ..# ..~~∩~~..### #........>.. . .~~~~~..# ##.......... You could see a river rat, a giant cockroach, a ball python and a rat. Vanquished Creatures An iguana (D:3) A river rat (D:3) An adder (D:3) A giant cockroach (D:3) 6 hobgoblins An orc (D:3) 2 ball pythons (D:3) A bat (D:3) 3 frilled lizards 4 goblins (D:3) A kobold (D:3) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 164 | D:3 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 164 | D:3 | Reached XP level 2. HP: 20/24 MP: 2/2 207 | D:3 | Found an opulent altar of Gozag. 215 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 491 | D:3 | Reached skill level 1 in Stealth 491 | D:3 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 491 | D:3 | Reached XP level 3. HP: 11/29 MP: 1/3 501 | D:3 | Found a glowing drain. 509 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_ring, serial_glass, glass_columns_b, glass_columns_c D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_x, chequers_hall_statues_wall_a, chequers_hall_statues_corner_a, minmay_vboxes D:3: layout_rooms, nicolae_overflow_crystal_walls, mainiacjoe_overflow_surrounded_room, portal_sewer_entry_a, chequers_serial_rivers_small_a, minmay_goblin_outpost Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.5 Dodging | 3 | 3.0 Stealth | 1 | 1.0 Fighting | | 3.6 Action || total ---------------------------++------- Attack: Normal || 66 Melee: Falchion || 66 Throw: Dart || 2 Drink: Curing || 1 Ambrosia || 1 Attraction || 1 Read: Immolation || 1 Armour: Robe || 5 Leather armour || 41 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 514 | 501 | 13 | 0 | 74 | 3 | 171.3 | Dungeon | 514 | 501 | 13 | 0 | 74 | 3 | 171.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 364 daAuts D:1: 133 daAuts D:2: 17 daAuts