Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 5782293334226100913 11 Marronie the Trooper (level 2, 14/24 HPs) Began as a Demonspawn Monk on Sept 14, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:57 (73 turns). Marronie the Trooper (Demonspawn Monk) Turns: 73, Time: 00:00:58 Health: 14/24 AC: 3 Str: 11 XL: 2 Next: 13% Magic: 2/2 EV: 12 Int: 10 God: Gold: 11 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (14 -> 13) A: foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) d - a +0 helmet (worn) Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 3.0 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11926 Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! You see here a +0 helmet. d - a +0 helmet You start putting on your armour. You continue putting on your +0 helmet. x5 You finish putting on your +0 helmet. You now have 11 gold pieces. Things that are here: a hobgoblin corpse; a ball python corpse There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. HP restored. An adder comes into view. You closely miss the adder. The adder misses you. You closely miss the adder. The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is lightly wounded. You feel sick. The adder bites you but does no damage. You hit the adder but do no damage. The adder is lightly wounded. You feel sick. The adder bites you. The adder barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the adder. The adder is moderately wounded. You feel sick. The adder bites you but does no damage. You slash the adder! You kill the adder! You feel sick. Your Long Blades skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##### ##...## #.⌠.⌠.# #..<..# # #.⌠.⌠.#.# ##...##.# #.⌠##.##⌠.# #.....@.# ######### There were no monsters in sight! Vanquished Creatures An adder (D:2) A hobgoblin (D:1) A ball python (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 73 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 73 | D:2 | Reached XP level 2. HP: 14/24 MP: 2/2 73 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, shapermc_ecumenical_altar_ellora D:2: layout_basic, basic_altar, grunt_ministairs_11, serial_bayou_ford_a Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Fighting | | 3.1 Dodging | | 2.8 Stealth | | 0.5 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Falchion || 11 Armour: Robe || 10 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 73 | 67 | 6 | 0 | 35 | 2 | 36.5 | Dungeon | 73 | 67 | 6 | 0 | 35 | 2 | 36.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 43 daAuts D:2: 29 daAuts