Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 9304224933492467627 9 Marronie the Trooper (level 2, 22/24 HPs) Began as a Demonspawn Monk on Sept 13, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:49 (61 turns). Marronie the Trooper (Demonspawn Monk) Turns: 61, Time: 00:00:50 Health: 22/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 25 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of teleportation {unknown} Potions a - a potion of ambrosia d - a potion of might {unknown} Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 36% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11938 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Found a parchment of Sandblast. You see here an orb of glass. You now have 15 gold pieces. Found three escape hatches in the floor. Found a stone staircase leading down. You pick up a parchment of Sandblast and begin reading... You add the spell Sandblast to your library. There is an escape hatch in the floor here. Found a murky white potion. There is a stone staircase leading down here. d - a murky white potion There is a stone staircase leading down here. You climb downwards. Found 10 gold pieces, a robe and a scroll labelled BAKOSUOGE. There is a stone staircase leading up here. Found 10 gold pieces. You now have 25 gold pieces (gained 10). c - a scroll labelled BAKOSUOGE An adder comes into view. The adder hisses angrily. A kobold comes into view. It is wielding a +0 dagger. You hit the adder. The adder is heavily wounded. The adder bites you. The adder closely misses you. You barely miss the adder. The adder is heavily wounded. The adder closely misses you. You hit the adder but do no damage. The adder is heavily wounded. The adder bites you. The adder barely misses you. You hit the adder but do no damage. The adder is heavily wounded. The adder closely misses you. You hit the adder. You kill the adder! The kobold closely misses you. You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#..###### ....... #.#.......# ....... #.#.#####.# ....... #.#.# ##+# ....... #.#.# ..... ....... #.#.#...... ....... #..<....... .......###......... .......K@.......... .......###.#.[..... ...$... #.##...##. ..##### #.# ##.# . #.# .# #.# . #+# You could see a kobold. Vanquished Creatures An adder (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 61 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 61 | D:2 | Reached XP level 2. HP: 22/24 MP: 2/2 61 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring D:2: cheibrodos_helix_gallery, layout_basic, chequers_ecumenical_altar_island, st_stairs_3 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Falchion || 5 Armour: Robe || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 61 | 61 | 0 | 0 | 15 | 2 | 30.5 | Dungeon | 61 | 61 | 0 | 0 | 15 | 2 | 30.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 32 daAuts D:1: 29 daAuts