Dungeon Crawl Stone Soup version 0.34-a0-744-gf63fd7415a (webtiles) character file. Game seed: 5576222409531673758 5 Marronie the Slasher (level 1, -1/18 HPs) Began as a Coglin Monk on Sept 9, 2025. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:35 (150 turns). Marronie the Slasher (Coglin Monk) Turns: 150, Time: 00:00:36 Health: -1/18 AC: 2 Str: 11 XL: 1 Next: 80% Magic: 1/1 EV: 12 Int: 9 God: Gold: 36 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . (100%) a - +0 falchion {Shu} rCold . . . (100%) d - +0 rapier {Tlaloc} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.07/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Shu} d - a +0 rapier (offhand) {Tlaloc} Armour b - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} Potions a - a potion of ambrosia d - a potion of enlightenment {unknown} Skills: + Level 3.0 Fighting * Level 3.1 Long Blades + Level 2.7 Dodging + Level 0.2 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11847 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You now have 36 gold pieces (gained 14). There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found a stone staircase leading down. Terence the Veteran comes into view. He is wielding a +0 hand axe. Found a falchion. Throw: 2 darts (poison) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (asleep, 98% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Throw: dart (poison) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (62% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Terence is poisoned. You hit Terence but do no damage. Terence is moderately wounded. You barely miss Terence with your +0 rapier. Terence looks more healthy. Terence hits you with a +0 hand axe. You puncture Terence with your +0 rapier! Terence is almost dead. You closely miss Terence with your +0 falchion. Terence hits you with a +0 hand axe. You completely miss Terence with your +0 falchion. Terence is almost dead. You barely miss Terence with your +0 rapier. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is almost dead. You closely miss Terence with your +0 rapier. Terence hits you with a +0 hand axe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit Terence with your +0 rapier. Terence is almost dead. You hit Terence but do no damage. Terence closely misses you. You hit Terence but do no damage. Terence is almost dead. You hit Terence but do no damage. Terence hits you with a +0 hand axe. You die... Terence says, "Win and live. Lose and die. It's the rule of life." # .# .. ####.# # #....# #.#.#### #.#.# ####...## #.....@.# #.....@.# #.......# #.......# #..(.>..# #..(..).# ######### You could see Terence. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 140 | D:2 | Noticed Terence 150 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms, hellmonk_ecumenical_altar_dog_temple, serial_shops, nicolae_shop_rolling_square, minmay_misc_feat_pillars D:2: layout_rooms, serial_shops, nicolae_shop_stone, uniq_terence, uniq_jessica Action || total ---------------------------++------- Attack: Normal || 16 Melee: Rapier || 14 Falchion || 14 Throw: Dart || 2 Armour: Robe || 8 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 151 | 146 | 5 | 0 | 78 | 2 | 75.5 | Dungeon | 151 | 146 | 5 | 0 | 78 | 2 | 75.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 137 daAuts D:2: 13 daAuts