Dungeon Crawl Stone Soup version 0.34-a0-744-gf63fd7415a (webtiles) character file. Game seed: 8905471436452061394 37 Marronie the Slasher (level 3, -3/29 HPs) Began as a Coglin Monk on Sept 9, 2025. Slain by a crocodile (10 damage) ... in a sewer. The game lasted 00:01:51 (517 turns). Marronie the Slasher (Coglin Monk) Turns: 517, Time: 00:01:52 Health: -3/29 AC: 6 Str: 11 XL: 3 Next: 41% Magic: 3/3 EV: 8 Int: 9 God: Gold: 40 SH: 0 Dex: 18 Spells: 2/2 levels left rFire + . . (50%) a - +0 falchion {Jasleen} rCold + . . (50%) d - +2 hand axe (elec) {Anan} rNeg . . . (100%) e - +0 scale mail rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: resistant, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Jasleen} d - a +2 hand axe of electrocution (offhand) {Anan} Missiles b - 5 poisoned darts (quivered) Armour e - a +0 scale mail (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of vulnerability {unknown} e - a scroll of noise {unknown} h - a scroll of summoning {unknown} Potions f - a potion of heal wounds {unknown} j - a potion of haste {unknown} r - 2 potions of resistance Skills: + Level 3.3 Fighting * Level 3.6 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17635 Sewer (1/1) Zot: 5831 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The jackal barely misses you. The jackal splashes around in the water. x2 The jackal completely misses you. The jackal splashes around in the water. You barely miss the jackal with your +2 hand axe of electrocution. The jackal is moderately wounded. You hit the jackal with your +0 falchion. You kill the jackal! Throw: 6 darts (poison) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a crocodile (51% to hit) You throw a poisoned dart. The poisoned dart hits the crocodile. The crocodile is poisoned. The crocodile closely misses you. You slash the crocodile with your +0 falchion! The crocodile is moderately wounded. You hit the crocodile with your +2 hand axe of electrocution. The crocodile bites you! The crocodile drags you backwards! Splash! You barely miss the crocodile with your +2 hand axe of electrocution. The crocodile is moderately wounded. You closely miss the crocodile with your +0 falchion. The crocodile bites you! The crocodile drags you backwards! You hit the crocodile with your +2 hand axe of electrocution. The crocodile is heavily wounded. You barely miss the crocodile with your +0 falchion. The crocodile closely misses you. You barely miss the crocodile with your +2 hand axe of electrocution. The crocodile is heavily wounded. You barely miss the crocodile with your +0 falchion. The crocodile looks more healthy. The crocodile bites you but does no damage. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! It was a potion of resistance. You feel protected. k -> r - 2 potions of resistance The crocodile bites you! You die... ### #~# #~# #~# ######## #~## ###......### .~.# ###.~~.†(@l.÷# .~.# ###...~.####....~# .~.###...~.### ##..~.. #)~.....~~## ..~. .~.###.....# .~. .~.# ###.~..~# ## .~.# ###.~~~~ #~## ##.~.. #~# #### You could see a crocodile. Vanquished Creatures 2 adders (D:2) 2 ribbon worms (D:3) A hobgoblin (D:2) 6 jackals (Sewer) An orc (D:3) A ball python (D:1) A bat (D:2) 2 kobolds (Sewer) 2 rats (D:3) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 55 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 246 | D:3 | Found a faded altar of an unknown god. 266 | D:3 | HP: 1/24 [ribbon worm (5)] 276 | D:3 | Reached XP level 3. HP: 27/29 MP: 3/3 285 | D:3 | Found a glowing drain. 356 | Sewer | Entered a sewer 507 | Sewer | Noticed a crocodile 509 | Sewer | Reached skill level 1 in Stealth 517 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_ring D:2: kennysheep_the_goblin_king, layout_loops_corners D:3: minmay_chambers_of_twos, layout_basic, cheibrodos_sewer_entry_drain, hellmonk_ecumenical_altar_leap_of_faith Sewer: sewer_the_crocodile Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Stealth | 1 | 1.0 Fighting | | 3.3 Long Blades | | 3.6 Action || total ---------------------------++------- Attack: Normal || 52 Melee: Falchion || 49 Hand axe || 31 Throw: Dart || 1 Drink: Ambrosia || 1 Resistance || 1 Armour: Robe || 26 Scale mail || 14 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 532 | 514 | 18 | 0 | 309 | 4 | 133.0 | Dungeon | 364 | 346 | 18 | 0 | 187 | 3 | 121.3 | Sewer | 168 | 168 | 0 | 0 | 122 | 1 | 168.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 224 daAuts Sewer: 168 daAuts D:3: 112 daAuts D:1: 27 daAuts