Marronie Level 1 of the Dungeon (4, -27, D:1) a +0 short sword (4, -25, D:1) a +0 dagger (6, -37, D:1) a quill talisman (11, -10, D:1) a +0 club (15, 11, D:1) a +0 dagger (16, 8, D:1) a ring of willpower (34, -8, D:1) a bat skeleton (35, -4, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 2, D:2) a +0 robe (1, 1, D:2) a +0 dagger a stone (5, 9, D:2) the +4 flail of Zoafupuy {pain, rC- Str+6 Stlth+} rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. (8, 1, D:2) a +0 club (8, 30, D:2) a +0 whip 5 stones (11, 15, D:2) a +0 ring mail (18, 3, D:2) a +0 club (20, 7, D:2) a ring of wizardry (20, 31, D:2) a +0 dagger (24, 36, D:2) a +4 whip (25, 37, D:2) a +0 short sword (27, 5, D:2) a quokka skeleton (27, 32, D:2) a +0 short sword Level 3 of the Dungeon (0, 15, D:3) a +0 trident {Oma} (0, 16, D:3) a +0 hand axe a +0 mace a +0 ring mail a +0 leather armour a +0 mace (0, 34, D:3) a +0 falchion (10, 34, D:3) a +0 scale mail (12, 9, D:3) a +0 dagger a +0 leather armour (12, 37, D:3) 2 atropa-tipped darts (21, 30, D:3) a +0 club (25, 0, D:3) a +0 whip (30, -1, D:3) a +0 dagger (33, 31, D:3) a +0 ring mail a +0 whip a +0 dagger a +0 hand axe (38, 14, D:3) a +0 club a goblin corpse (skeletalised by now) (54, 27, D:3) a stone a +0 short sword (55, 20, D:3) a ring of protection from cold (63, 34, D:3) a +0 ring mail Level 4 of the Dungeon (6, 35, D:4) a +0 ring mail (8, 12, D:4) a +4 quarterstaff of chaos a +0 cloak (9, 15, D:4) a +0 hammer (24, -9, D:4) a +0 mace a +0 leather armour a +0 club a +0 club (25, -12, D:4) a +0 club (25, -9, D:4) a +0 pair of boots (29, -11, D:4) a +0 scythe a +0 robe (30, -11, D:4) a +0 scythe a +0 robe (36, 33, D:4) a stone a +0 short sword (39, 25, D:4) a +4 dire flail of protection (40, 35, D:4) a +0 chain mail (44, 37, D:4) a +0 robe (54, 18, D:4) an orb of light (55, -8, D:4) a +0 whip (55, -7, D:4) a +0 spear (56, -8, D:4) a +0 whip (62, 35, D:4) a +0 ring mail Level 5 of the Dungeon (9, 15, D:5) a +0 flail a +0 whip a +0 halberd (26, 6, D:5) a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 ring mail Level 6 of the Dungeon (10, -4, D:6) a +0 ring mail (15, -6, D:6) a +0 cloak (16, -3, D:6) a +0 mace (18, -6, D:6) a +0 dagger (20, -13, D:6) a +0 leather armour a +0 trident (20, -12, D:6) a +0 robe (21, -12, D:6) a +0 falchion {Si-Tayit} (25, -18, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 dagger (4, -2, D:7) a +2 short sword of speed (5, -2, D:7) a +0 dagger a +0 robe (5, 0, D:7) a +4 spear a +0 robe (20, 6, D:7) a +0 robe a +0 hand axe (21, 7, D:7) a +0 falchion {Malena} a +0 robe (25, 15, D:7) a +0 robe (34, 25, D:7) a rimehorn talisman (36, 33, D:7) a +0 spear (36, 34, D:7) a +0 club (37, 33, D:7) a +0 flail (37, 34, D:7) a +0 club a +0 leather armour (38, 33, D:7) a +0 spear (38, 34, D:7) a +2 heavy spear Level 8 of the Dungeon Level 9 of the Dungeon (2, 7, D:9) a +0 chain mail (8, 13, D:9) a +0 battleaxe a +0 robe a +6 long sword a +0 robe a +0 spear a +0 robe (9, 13, D:9) a +0 scimitar a +0 robe (9, 14, D:9) a +2 dire flail a +0 robe (9, 18, D:9) a +0 sling (46, 0, D:9) a +0 club (57, 8, D:9) a quill talisman Level 10 of the Dungeon Level 11 of the Dungeon (0, 0, D:11) 21 gold pieces (7, -2, D:11) 4 gold pieces (8, -3, D:11) a scroll of teleportation (13, 0, D:11) a +0 spear the Ecumenical Temple