Marronie Level 1 of the Dungeon (0, 9, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 18, D:2) a +0 club a jackal corpse (skeletalised by now) (6, 4, D:2) an orb of light 2 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (3, -6, D:3) a +1 short sword of speed {Pete} (8, -1, D:3) a +0 club (10, -3, D:3) a rat corpse (skeletalised by now) (12, -3, D:3) an adder corpse (skeletalised by now) (17, 2, D:3) a +0 quarterstaff Level 4 of the Dungeon (7, 26, D:4) 2 flux baubles (8, 38, D:4) a +0 falchion (12, 32, D:4) a +0 club a goblin skeleton (13, 0, D:4) a ball python corpse (skeletalised by now) (16, 25, D:4) a +0 dagger (17, 0, D:4) a +0 short sword an orc corpse (skeletalised by now) (18, -1, D:4) a +0 dagger an orc corpse (skeletalised by now) (18, 0, D:4) a +0 dagger a +0 robe (21, 33, D:4) a +0 club (24, 30, D:4) a +0 short sword (46, 29, D:4) a +0 club a stone (47, 17, D:4) a +0 dagger (47, 51, D:4) an adder corpse (53, 9, D:4) a hobgoblin corpse (skeletalised by now) (53, 10, D:4) a +0 mace an orc corpse (skeletalised by now) (53, 18, D:4) a scarab talisman Level 5 of the Dungeon (0, 0, D:5) a potion of invisibility (5, 2, D:5) a hound corpse (8, 2, D:5) a dart slug corpse (9, 4, D:5) a potion of attraction