Dungeon Crawl Stone Soup version 0.34-a0-729-gfeca0caa60 (webtiles) character file. Game seed: 8512144231929459737 80 Marronie the Slasher (level 4, -5/32 (35) HPs) Began as a Coglin Monk on Sept 4, 2025. Slain by a wight ... wielding a +0 great sword (12 damage) ... in an ossuary. The game lasted 00:04:12 (711 turns). Marronie the Slasher (Coglin Monk) Turns: 711, Time: 00:04:12 HP: -5/32 (35) AC: 4 Str: 11 XL: 4 Next: 39% MP: 4/4 EV: 12 Int: 10 God: Gold: 50 SH: 0 Dex: 18 Spells: 3/3 levels left rFire + . . (50%) a - +0 falchion {Weclegro} rCold . . . (100%) c - +2 hand axe "Fuvaak" {venom, rF+} rNeg . . . (100%) e - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: lightly drained, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Weclegro} c - the +2 hand axe "Fuvaak" (offhand) {venom, rF+} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. Missiles f - 7 boomerangs (quivered) Armour d - a +0 pair of gloves (worn) e - a +0 leather armour (worn) Scrolls c - a scroll of enchant armour {unknown} f - 2 scrolls of fear e - a scroll of blinking {unknown} h - a scroll of amnesia {unknown} Potions a - a potion of ambrosia d - 3 potions of curing {unknown} f - a potion of magic {unknown} j - 2 potions of attraction {unknown} Skills: + Level 3.5 Fighting * Level 4.2 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 0% (3-9)d2 83% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23329 Ossuary (1/1) Zot: 5954 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Found a sand-covered staircase. The ball python hisses angrily. There is a sand-covered staircase here. You closely miss the ball python with the +2 hand axe "Fuvaak". You slash the ball python with your +0 falchion! You kill the ball python! There is a sand-covered staircase here. The world spins around you as you enter the gateway. You enter an ossuary! Found a gate leading back out of this place. There is an empty arch of ancient stone here. There is an empty arch of ancient stone here. Found a gate leading back out of this place. You open the door. There is a gate leading back out of this place here. There is an open door here. You open the door. A wight comes into view. It is wielding a +0 great sword. The wight hits you with a +0 great sword! You feel drained. There is an open door, spattered with blood here. You hit the wight with the +2 hand axe "Fuvaak". The wight is lightly damaged. You closely miss the wight with your +0 falchion. The wight barely misses you. You slash the wight with the +2 hand axe "Fuvaak"! The wight is heavily damaged. You hit the wight but do no damage. The wight hits you with a +0 great sword. You feel drained. * * * LOW HITPOINT WARNING * * * You closely miss the wight with your +0 falchion. The wight is heavily damaged. You barely miss the wight with the +2 hand axe "Fuvaak". The wight closely misses you. You slash the wight with your +0 falchion! The wight is almost destroyed. You hit the wight but do no damage. The wight hits you with a +0 great sword! You die... #..........#..## ##... #...∩........#.###.... ##..........###...#... ##.......#.# ######.. ##.....#### ##♣ ##...## # ##'## ###.# #z@.# ###.+ +.# #.# +.+ #.# #.+ +.# You could see a wight. Vanquished Creatures A bombardier beetle (D:4) A sleepcap (D:4) An orc (D:3) An endoplasm (D:2) 2 hobgoblins 3 quokkas 2 ball pythons (D:4) 2 bats (D:2) 2 frilled lizards 5 goblins A jackal zombie (D:4) 2 kobolds 2 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 144 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 230 | D:2 | Identified the +3 war axe "Hausiuc" {chaos, Str+3} 288 | D:2 | Identified the +2 hand axe "Fuvaak" {venom, rF+} 496 | D:4 | Reached skill level 1 in Stealth 496 | D:4 | Reached XP level 3. HP: 26/29 MP: 3/3 545 | D:4 | Reached skill level 4 in Long Blades 545 | D:4 | Reached XP level 4. HP: 11/35 MP: 4/4 658 | D:4 | Found a sand-covered staircase. 667 | Ossuary | Entered an ossuary 711 | Ossuary | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_a D:2: layout_loops_corners D:3: layout_rooms, lemuel_round_altar, grunt_decor_cap, dreamdust_mushroom_princess, chequers_serial_rivers_micro_d, kennysheep_nub D:4: layout_layer_cave, enter_ossuary_3 Ossuary: ossuary_due_cavern Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Stealth | 1 | 1.0 Long Blades | 4 | 4.2 Fighting | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 50 | 6 || 56 Melee: Falchion | 48 | 6 || 54 Hand axe | 25 | 6 || 31 War axe | 1 | || 1 Read: Fear | 1 | || 1 Armour: Robe | 9 | || 9 Leather armour | 9 | 4 || 13 Dodge: Dodged | 26 | 3 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 715 | 715 | 0 | 0 | 297 | 5 | 143.0 | Dungeon | 670 | 670 | 0 | 0 | 269 | 4 | 167.5 | Ossuary | 44 | 44 | 0 | 0 | 28 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 372 daAuts D:4: 191 daAuts D:3: 64 daAuts Ossuary: 44 daAuts D:1: 42 daAuts