Dungeon Crawl Stone Soup version 0.34-a0-729-gfeca0caa60 (webtiles) character file. Game seed: 13033481362690886837 2 Marronie the Slasher (level 1, 0/18 HPs) Began as a Coglin Monk on Sept 4, 2025. Slain by an ogre ... wielding a +0 giant club (18 damage) ... on level 4 of the Dungeon. The game lasted 00:00:39 (125 turns). Marronie the Slasher (Coglin Monk) Turns: 125, Time: 00:00:39 Health: 0/18 AC: 2 Str: 11 XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 9 God: Gold: 30 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . (100%) a - +0 falchion {Navbir} rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.23/turn MPRegen 0.07/turn %: no passive effects @: glowing, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Navbir} Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of teleportation {unknown} Potions a - a potion of ambrosia Skills: + Level 3.0 Fighting * Level 3.0 Long Blades + Level 2.7 Dodging + Level 0.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sticky Flame Fire/Alch 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23873 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the bat. You kill the bat! As you open the door, it creaks loudly! Found a stone staircase leading down. c - a scroll labelled NEQOGI TIWUV There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! The ogre shouts! You hear a shout! Found 10 gold pieces. There is a stone staircase leading up here. Okay, then. You see here 10 gold pieces. You now have 30 gold pieces (gained 10). Okay, then. You open the door. A hobgoblin zombie comes into view. You slash the hobgoblin zombie! The hobgoblin zombie is severely damaged. The hobgoblin zombie hits you but does no damage. The hobgoblin zombie attacks as it pursues you! The hobgoblin zombie barely misses you. You hit the hobgoblin zombie but do no damage. The hobgoblin zombie is severely damaged. You hit the hobgoblin zombie. You destroy the hobgoblin zombie! You hit the ogre. The ogre is moderately wounded. The ogre barely misses you. You hit the ogre. The ogre is heavily wounded. The ogre closely misses you. You hit the ogre. The ogre is heavily wounded. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .... .. .#### .... #. .##.. .....#. .##.# .....#.#. #.# ......... #.# ........# #.# #### ..............###.##...#### . ..... .......@O............ . #...###+###.###'###..##### . #....## ##...# .##..## . ##.....###.....###..## .##.......#.......#...# ...........## ##....# .##.........## ##O...## .<...........###.....# ..#...........#......# You could see an ogre. Vanquished Creatures A bat (D:3) An endoplasm (D:2) A hobgoblin zombie (D:4) A rat (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 89 | D:4 | Noticed an ogre 125 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_basic, chequers_avenue, minmay_surrounded D:2: layout_rooms, serial_glass, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, serial_bayou_lake_a D:3: layout_basic, uniq_terence D:4: minmay_diamond_boxcup, layout_basic, nicolae_ossuary_entry_giza, minmay_starry_boxes, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Attack: Normal || 11 Melee: Falchion || 11 Armour: Robe || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 125 | 106 | 19 | 0 | 27 | 4 | 31.2 | Dungeon | 125 | 106 | 19 | 0 | 27 | 4 | 31.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 49 daAuts D:4: 36 daAuts D:3: 21 daAuts D:2: 18 daAuts