Marronie Level 1 of the Dungeon (12, -9, D:1) an orb of light (13, -9, D:1) a rat corpse (skeletalised by now) (14, -13, D:1) a medusa talisman (28, -28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, -25, D:1) a +0 dagger (32, -33, D:1) a +0 dagger a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) (32, -25, D:1) a +0 club (33, -33, D:1) a hobgoblin corpse (skeletalised by now) (44, -43, D:1) an orb of glass (unseen) Level 2 of the Dungeon (3, 18, D:2) a hobgoblin corpse (skeletalised by now) (5, 6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (5, 17, D:2) a ball python corpse (skeletalised by now) (13, -2, D:2) a hobgoblin corpse (skeletalised by now) (17, -18, D:2) a +2 heavy sling a +0 club a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (17, -11, D:2) a +0 flail (21, 10, D:2) a +0 scythe a +0 robe (24, -10, D:2) a +0 robe (35, 12, D:2) a +0 robe Level 3 of the Dungeon (49, -7, D:3) a +0 hand axe (50, -1, D:3) a +0 dagger (51, 11, D:3) a jackal corpse (skeletalised by now) (53, 14, D:3) a jackal corpse (skeletalised by now) (56, 14, D:3) a +0 short sword a jackal corpse (skeletalised by now) Level 4 of the Dungeon (9, 20, D:4) a ball python skeleton (15, 18, D:4) a hobgoblin corpse (skeletalised by now) (29, 14, D:4) a +0 whip (35, 15, D:4) a ball python corpse (skeletalised by now) (55, 39, D:4) a +4 ring of protection