Marronie Level 1 of the Dungeon [Shop] Atsi's Antique Armour Shop a +0 plate armour (378 gold) a +0 robe (18 gold) a +0 ring mail (84 gold) a +0 ring mail (84 gold) a +0 barding (483 gold) a +0 ring mail (84 gold) a +0 chain mail (126 gold) the +4 skin of Zhor {*Englaciate rC+++ SInv} (1396 gold) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. a +0 buckler (94 gold) (4, -8, D:1) a +0 spear (5, 4, D:1) an orb of light (7, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (28, -3, D:1) a +0 short sword 2 stones Level 2 of the Dungeon (1, -23, D:2) a +0 robe (3, -15, D:2) a +0 short sword a kobold corpse (skeletalised by now) (3, 0, D:2) an adder corpse (skeletalised by now) (4, -4, D:2) a ball python corpse (skeletalised by now) (4, 1, D:2) a +0 whip Level 3 of the Dungeon [Shop] Coapsiog's Antique Weapon Shoppe a +0 dagger (40 gold) the +2 flail "Mibeojoo" {venom, rN+ Str-2 Dex+3 Stlth+} (606 gold) rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a +5 rapier of venom (672 gold) a +0 quarterstaff (100 gold) a +0 club (10 gold) a +0 trident (70 gold) a +0 rapier of venom (172 gold) a +0 arbalest of flaming (310 gold) a +0 flail (70 gold) (0, 0, D:3) a +0 plate armour (2, -1, D:3) a rat corpse (skeletalised by now) (13, 4, D:3) a ball python corpse (skeletalised by now) (25, 7, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 10 gold pieces (5, 0, D:4) 13 gold pieces (8, 1, D:4) a +0 club a +0 hand axe a +0 hand axe an orc corpse an orc corpse a hobgoblin corpse (8, 2, D:4) a giant cockroach corpse (12, 14, D:4) a +0 mace a +0 leather armour an orc corpse an adder corpse (57, -11, D:4) a +0 short sword of speed 4 stones a kobold corpse (skeletalised by now) (58, -11, D:4) a +0 mace {Balvinder} a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (59, -12, D:4) a +0 trident (60, -13, D:4) a +0 dagger a +0 robe (62, -3, D:4) the -2 buckler of Xiuq {Harm Dex+2} Harm: It increases damage dealt and taken. Dex+2: It affects your dexterity (+2).