Marronie Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 34, D:1) a +0 scale mail (7, 2, D:1) a +0 scale mail (11, 27, D:1) a +0 mace (22, 9, D:1) a +0 dagger (32, 9, D:1) a +0 short sword (37, 5, D:1) a +0 short sword 5 stones (39, 2, D:1) a +0 scale mail (49, 4, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, -1, D:2) 3 flux baubles (13, -22, D:2) a staff of necromancy (17, -24, D:2) a +0 dagger (25, -31, D:2) a +0 mace {Umi} a +0 dagger a +0 sling a +0 dagger a +0 sling of electrocution a +0 short sword a +0 robe a +0 club a +0 dagger a +0 dagger a +0 club a +0 club (25, -29, D:2) a +0 club (25, -28, D:2) a +0 club (27, 0, D:2) a +4 ring of protection (36, -22, D:2) a +0 animal skin (40, -2, D:2) 3 stones a +0 whip (42, -17, D:2) a +0 falchion {Jia} (46, -17, D:2) a +0 club (53, -37, D:2) a +0 robe (54, 2, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, -3, D:3) a ring of poison resistance (22, -17, D:3) a ring of willpower (27, -1, D:3) a +0 leather armour (27, 17, D:3) a +0 ring mail (27, 25, D:3) a +0 dagger (47, -8, D:3) a +0 leather armour Level 4 of the Dungeon (3, 7, D:4) a +0 short sword (11, 24, D:4) an orb of light (31, -6, D:4) a rimehorn talisman (31, 16, D:4) a +0 leather armour (32, 23, D:4) a +0 dagger (33, -6, D:4) a quokka skeleton (41, -11, D:4) a +0 robe (45, 21, D:4) a +0 dagger a +0 robe (46, 22, D:4) a +0 dagger a +0 dagger Level 5 of the Dungeon (4, 13, D:5) a +0 robe (6, 6, D:5) a +0 club (7, 6, D:5) a +0 whip a +0 whip a +0 club a +0 whip a +0 leather armour (11, -16, D:5) 6 large rocks (14, -16, D:5) a +1 dagger of protection {Kazuki} (15, -20, D:5) 5 large rocks (15, -15, D:5) a +0 dagger (22, 10, D:5) a +0 war axe (27, 14, D:5) a +0 scythe a +0 robe (47, -13, D:5) a +0 mace (50, 6, D:5) a +0 spear (51, 6, D:5) a +0 spear (52, 6, D:5) a +0 spear a +0 heavy halberd (53, 6, D:5) a +0 spear a +0 scale mail (54, 6, D:5) a +2 flail of draining Level 6 of the Dungeon (0, 18, D:6) a +0 giant club (5, 1, D:6) a +0 ring mail (20, 34, D:6) a +0 club a +0 leather armour (20, 35, D:6) a +0 dagger a +0 ring mail a +0 whip a +0 leather armour (21, 34, D:6) a +0 hand axe a +0 dagger a +0 robe (33, 8, D:6) a +0 leather armour (37, 30, D:6) a +0 buckler (44, 0, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] The Oracle's Delphic Readings a parchment of Swiftness (172 gold) a book of Touch (352 gold) a parchment of Gloom (172 gold) (0, 0, D:7) a +4 dagger (1, 0, D:7) a +0 dagger (1, 1, D:7) a +0 short sword a +0 club a +0 short sword (1, 2, D:7) a +0 short sword a +0 club a stone (3, 5, D:7) a +0 club 3 stones (4, 19, D:7) a +5 halberd a +0 robe (17, 18, D:7) a +0 hand axe (30, 17, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (7, 13, D:8) a scarab talisman (9, 7, D:8) the +0 leather armour of Sif Muna's Whim {^Contam Harm Will+} ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Will+: It increases your willpower. Level 9 of the Dungeon (6, -2, D:9) a +0 whip a +0 scale mail (6, 0, D:9) a +0 club (10, -1, D:9) a +0 glaive a +0 plate armour (13, 1, D:9) a +0 short sword (14, -29, D:9) a +0 shortbow (17, -22, D:9) a +0 robe (20, -21, D:9) a +0 rapier (22, -12, D:9) a +0 orcbow Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (0, 1, D:10) a +0 dagger a +0 robe a +0 club a +0 hand axe Level 11 of the Dungeon (1, 0, D:11) a +0 giant club a +0 giant club (4, -4, D:11) a +0 spear a +0 scale mail a +0 kite shield (10, -10, D:11) a +0 long sword (13, -9, D:11) a +0 flail (14, 10, D:11) a +0 short sword (14, 11, D:11) a +0 whip a +0 hand axe a +0 dagger a +0 robe (14, 12, D:11) a +0 dagger a +0 short sword a +0 dagger a +0 short sword a +0 short sword a +0 mace a +0 leather armour (14, 14, D:11) a +0 club (15, 24, D:11) a +1 halberd of distortion a +0 plate armour (15, 25, D:11) a +0 club a +0 short sword a +0 club a +2 hand axe of flaming a +0 leather armour (16, -4, D:11) a +0 dagger a +0 robe (16, 23, D:11) a +0 club a +0 club a +0 leather armour a +0 dagger (17, -9, D:11) a +0 leather armour (17, 23, D:11) a +0 morningstar a +0 leather armour Level 12 of the Dungeon (2, 4, D:12) a curare-tipped dart (unseen) the Ecumenical Temple