Marronie Level 1 of the Dungeon (30, 2, D:1) a frilled lizard corpse (skeletalised by now) (31, 1, D:1) a hobgoblin corpse (skeletalised by now) (32, 0, D:1) a +0 club a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (39, -5, D:1) a +0 plate armour Level 2 of the Dungeon Level 3 of the Dungeon (11, -16, D:3) an amulet of alchemy Level 4 of the Dungeon (0, 0, D:4) a +0 battleaxe (0, 7, D:4) a +0 spear (6, 0, D:4) an iguana corpse (skeletalised by now) (19, -3, D:4) a +0 robe an orb of light an adder skeleton (20, -9, D:4) a +0 club a +0 club a goblin skeleton (20, -4, D:4) a +0 dagger a +0 leather armour (20, -3, D:4) a +0 hand axe an orc corpse (21, -5, D:4) a +0 club (38, 1, D:4) a +0 dagger (45, -5, D:4) the scarab talisman "Lutonamu" {*Corrode Int+8 Dex+5 Slay-6} [scarab talisman] *Corrode: It may corrode you when you take damage. Int+8: It affects your intelligence (+8). Dex+5: It affects your dexterity (+5). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (unseen) Level 5 of the Dungeon (1, -4, D:5) a +0 dagger (2, -4, D:5) a +0 dagger (4, 8, D:5) a parchment of Animate Dead (6, 12, D:5) 17 gold pieces (12, 4, D:5) a +0 leather armour