Marronie Level 1 of the Dungeon (11, 7, D:1) a bat corpse (skeletalised by now) (16, 19, D:1) a +0 robe an orb of light (24, 13, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (0, 3, D:2) a +0 dagger (1, 1, D:2) a hobgoblin corpse (skeletalised by now) (4, -3, D:2) a frilled lizard corpse (skeletalised by now) (5, -5, D:2) a ball python corpse (skeletalised by now) (11, 1, D:2) a +0 flail (15, -6, D:2) a +0 chain mail (16, 0, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Dywiot's Weapon Boutique a +0 trident (49 gold) 5 large rocks (105 gold) 4 boomerangs (112 gold) a +0 whip (35 gold) a +0 trident (49 gold) a +0 heavy hand axe (103 gold) a +1 vampiric whip (203 gold) 3 atropa-tipped darts (37 gold) a +0 whip (35 gold) a +1 long sword of flaming (186 gold) [Shop] Ceh Logige's Antique Weapon Shoppe a +0 war axe (84 gold) a +0 quarterstaff (120 gold) a +0 shortbow (72 gold) a +0 falchion (72 gold) a +0 quarterstaff (120 gold) a +0 hand axe (72 gold) a +0 hand axe (72 gold) the +6 trident of Gallantry {pain, Will+ rCorr} (1365 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 whip (60 gold) a +0 club (12 gold) (0, 0, D:3) a +0 hand axe (4, 1, D:3) a human corpse (skeletalised by now) a sewer (0, 0, Sewer) a jackal corpse (1, 6, Sewer) an adder corpse (9, -2, Sewer) a frilled lizard corpse an adder corpse (10, -2, Sewer) a rat corpse (11, 3, Sewer) an adder corpse (12, -15, Sewer) a river rat corpse